Scilab: from Theory to Practice - I. Fundamentals

Nonfiction, Computers, Advanced Computing, Engineering, Computer Engineering, Application Software, Science & Nature, Technology
Cover of the book Scilab: from Theory to Practice - I. Fundamentals by Philippe Roux, Éditions D-BookeR
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Philippe Roux ISBN: 9782822702928
Publisher: Éditions D-BookeR Publication: March 29, 2016
Imprint: Éditions D-BookeR Language: English
Author: Philippe Roux
ISBN: 9782822702928
Publisher: Éditions D-BookeR
Publication: March 29, 2016
Imprint: Éditions D-BookeR
Language: English

This book provides a comprehensive, hands-on introduction to the powerful,open source computing environment of Scilab. It will teach you all the basic Scilab concepts you need for computing, analyzing and visualizing data, for developing algorithms, and creating models. Based on the latest versions of Scilab, it focuses on the most recent recommended practices. It offers a lot of advice and words of caution to help you take full advantage of Scilab’s capabilities, and efficiently create your own projects. Best practices have been certified by Dr. Claude Gomez, co-founder and advisor of Scilab Enterprises.

After performing a quick overview of the software, three parts will successively deal with computing, programming and creating plots. The first one shows you how to perform and optimize all the mathematical calculations that an engineer may come across. The second one examines how to go beyond the simple calculations and study complex systems with scripting and interface building. The last one gives you a thorough description of Scilab's numerous graphics capabilities.

Level: Intermediate/Advanced

Table Of Contents:

Getting Started

  1. Preview of Scilab
  2. The Console
  3. The Graphical Interface
  4. Inputs/Outputs
  5. Finding Information on Scilab
  6. Downloading and Installing Scilab

Computing
7. Numbers and First Calculations
8. Variables, Constants and Types
9. Matrices
10. Booleans
11. Character Strings and Text Files
12. Other Common Types
13. Calculation Examples

Programming
14. Scripts
15. Control Flow Statements
16. Functions
17. Advanced Programming
18. Example: Programming a Sudoku Game

Creating Plots
19. Graphics Entities and Windows
20. Two-dimensional Plot
21. Three-dimensional Plots
22. Other Two-dimensional Geometrical Elements
23. To Go Even Further
24. Two Case Studies: a Pendulum and Comet Orbit

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book provides a comprehensive, hands-on introduction to the powerful,open source computing environment of Scilab. It will teach you all the basic Scilab concepts you need for computing, analyzing and visualizing data, for developing algorithms, and creating models. Based on the latest versions of Scilab, it focuses on the most recent recommended practices. It offers a lot of advice and words of caution to help you take full advantage of Scilab’s capabilities, and efficiently create your own projects. Best practices have been certified by Dr. Claude Gomez, co-founder and advisor of Scilab Enterprises.

After performing a quick overview of the software, three parts will successively deal with computing, programming and creating plots. The first one shows you how to perform and optimize all the mathematical calculations that an engineer may come across. The second one examines how to go beyond the simple calculations and study complex systems with scripting and interface building. The last one gives you a thorough description of Scilab's numerous graphics capabilities.

Level: Intermediate/Advanced

Table Of Contents:

Getting Started

  1. Preview of Scilab
  2. The Console
  3. The Graphical Interface
  4. Inputs/Outputs
  5. Finding Information on Scilab
  6. Downloading and Installing Scilab

Computing
7. Numbers and First Calculations
8. Variables, Constants and Types
9. Matrices
10. Booleans
11. Character Strings and Text Files
12. Other Common Types
13. Calculation Examples

Programming
14. Scripts
15. Control Flow Statements
16. Functions
17. Advanced Programming
18. Example: Programming a Sudoku Game

Creating Plots
19. Graphics Entities and Windows
20. Two-dimensional Plot
21. Three-dimensional Plots
22. Other Two-dimensional Geometrical Elements
23. To Go Even Further
24. Two Case Studies: a Pendulum and Comet Orbit

More books from Éditions D-BookeR

Cover of the book Créez des jeux de A à Z avec Unity - II. Développer pour Android & iOS (2e édition) by Philippe Roux
Cover of the book Créer son image de marque - MODULE EXTRAIT DE Solutions informatiques pour les TPE ...avec des logiciels libres by Philippe Roux
Cover of the book Créer des applications avec Qt 5 - Qt Quick by Philippe Roux
Cover of the book Créer des applications avec Qt 5 - Graphics View by Philippe Roux
Cover of the book Synthèse d'images avec OpenGL (ES) by Philippe Roux
Cover of the book Le guide de Lua et ses applications - Manuel d'apprentissage (2e édition) by Philippe Roux
Cover of the book Le guide de Lua et ses applications - Manuel de référence (2e édition) by Philippe Roux
Cover of the book Développer des applis innovantes avec Unity - II. Réalité augmentée by Philippe Roux
Cover of the book Créer des applications avec Qt 5 - Les essentiels by Philippe Roux
Cover of the book Programmer en Go : Pourquoi ? Comment ? by Philippe Roux
Cover of the book Gérer ses données - MODULE EXTRAIT DE Solutions informatiques pour les TPE ...avec des logiciels libres by Philippe Roux
Cover of the book Créez des jeux de A à Z avec Unity - IV. Réseau et mode multijoueur (2e édition) by Philippe Roux
Cover of the book Créez des jeux de A à Z avec Unity - III. Concevoir un jeu 2D (2e édition) by Philippe Roux
Cover of the book Administrer sa société - MODULE EXTRAIT DE Solutions informatiques pour les TPE ...avec des logiciels libres by Philippe Roux
Cover of the book Communiquer avec les autres - MODULE EXTRAIT DE Solutions informatiques pour les TPE ...avec des logiciels libres by Philippe Roux
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy