End-to-End Game Development

Creating Independent Serious Games and Simulations from Start to Finish

Nonfiction, Art & Architecture, General Art
Cover of the book End-to-End Game Development by Nick Iuppa, Terry Borst, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Nick Iuppa, Terry Borst ISBN: 9781136137174
Publisher: CRC Press Publication: October 12, 2012
Imprint: Routledge Language: English
Author: Nick Iuppa, Terry Borst
ISBN: 9781136137174
Publisher: CRC Press
Publication: October 12, 2012
Imprint: Routledge
Language: English

You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish.

In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done.

The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products.

The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish.

In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done.

The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products.

The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

More books from CRC Press

Cover of the book Design of High Strength Steel Reinforced Concrete Columns by Nick Iuppa, Terry Borst
Cover of the book Nonionic Surfactants by Nick Iuppa, Terry Borst
Cover of the book Operational Decision-making in High-hazard Organizations by Nick Iuppa, Terry Borst
Cover of the book Releasing Resources to Achieve Health Gain by Nick Iuppa, Terry Borst
Cover of the book Radiation Heat Transfer, Augmented Edition by Nick Iuppa, Terry Borst
Cover of the book Physical Sensors for Biomedical Applications by Nick Iuppa, Terry Borst
Cover of the book BTEC Nationals - IT Practitioners Tutor Resource Pack by Nick Iuppa, Terry Borst
Cover of the book Graphics for Statistics and Data Analysis with R by Nick Iuppa, Terry Borst
Cover of the book What Works for GE May Not Work for You by Nick Iuppa, Terry Borst
Cover of the book Introduction to Web Interaction Design by Nick Iuppa, Terry Borst
Cover of the book Elements Of Nuclei by Nick Iuppa, Terry Borst
Cover of the book Emerging Security Algorithms and Techniques by Nick Iuppa, Terry Borst
Cover of the book Inspections and Reports on Dwellings by Nick Iuppa, Terry Borst
Cover of the book The Measurement of Grain Boundary Geometry by Nick Iuppa, Terry Borst
Cover of the book Biological Effects of Low Level Exposures to Chemical and Radiation by Nick Iuppa, Terry Borst
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy