Cocoa in a Nutshell

A Desktop Quick Reference

Nonfiction, Computers, Operating Systems, Macintosh, Programming
Cover of the book Cocoa in a Nutshell by Michael Beam, James Duncan Davidson, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Michael Beam, James Duncan Davidson ISBN: 9781449391003
Publisher: O'Reilly Media Publication: May 19, 2003
Imprint: O'Reilly Media Language: English
Author: Michael Beam, James Duncan Davidson
ISBN: 9781449391003
Publisher: O'Reilly Media
Publication: May 19, 2003
Imprint: O'Reilly Media
Language: English

Cocoa® is more than just a collection of classes, and is certainly more than a simple framework. Cocoa is a complete API set, class library, framework, and development environment for building applications and tools to run on Mac OS® X. With over 240 classes, Cocoa is divided into two essential frameworks: Foundation and Application Kit. Above all else, Cocoa is a toolkit for creating Mac OS X application interfaces, and it provides access to all of the standard Aqua® interface components such as menus, toolbars, windows, buttons, to name a few.

Cocoa in a Nutshell begins with a complete overview of Cocoa's object classes. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications. Common programming tasks are described, and many chapters focus on the larger patterns in the frameworks so developers can understand the larger relationships between the classes in Cocoa, which is essential to using the framework effectively.

Cocoa in a Nutshell is divided into two parts, with the first part providing a series of overview chapters that describe specific features of the Cocoa frameworks. Information you'll find in Part I includes:

  • An overview of the Objective-C language
  • Coverage of the Foundation and Application Kit frameworks
  • Overviews of Cocoa's drawing and text handling classes
  • Network services such as hosts, Rendezvous URL services, sockets, and file handling
  • Distributed notifications and distributed objects for interapplication communication
  • Extending Cocoa applications with other frameworks, including the AddressBook, DiscRecording, and Messaging frameworks
The second half of the book is a detailed quick reference to Cocoa's Foundation and Application Kit (AppKit) classes. A complement to Apple's documentation, Cocoa in a Nutshell is the only reference to the classes, functions, types, constants, protocols, and methods that make up Cocoa's Foundation and Application Kit frameworks, based on the Jaguar release (Mac OS X 10.2).

Peer-reviewed and approved by Apple's engineers to be part of the Apple Developer Connection (ADC) Series, Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.

Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Cocoa® is more than just a collection of classes, and is certainly more than a simple framework. Cocoa is a complete API set, class library, framework, and development environment for building applications and tools to run on Mac OS® X. With over 240 classes, Cocoa is divided into two essential frameworks: Foundation and Application Kit. Above all else, Cocoa is a toolkit for creating Mac OS X application interfaces, and it provides access to all of the standard Aqua® interface components such as menus, toolbars, windows, buttons, to name a few.

Cocoa in a Nutshell begins with a complete overview of Cocoa's object classes. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications. Common programming tasks are described, and many chapters focus on the larger patterns in the frameworks so developers can understand the larger relationships between the classes in Cocoa, which is essential to using the framework effectively.

Cocoa in a Nutshell is divided into two parts, with the first part providing a series of overview chapters that describe specific features of the Cocoa frameworks. Information you'll find in Part I includes:

The second half of the book is a detailed quick reference to Cocoa's Foundation and Application Kit (AppKit) classes. A complement to Apple's documentation, Cocoa in a Nutshell is the only reference to the classes, functions, types, constants, protocols, and methods that make up Cocoa's Foundation and Application Kit frameworks, based on the Jaguar release (Mac OS X 10.2).

Peer-reviewed and approved by Apple's engineers to be part of the Apple Developer Connection (ADC) Series, Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.

Cocoa in a Nutshell is the book developers will want close at hand as they work. It's the desktop quick reference they can keep by their side to look something up quickly without leaving their work.

More books from O'Reilly Media

Cover of the book Learning Python by Michael Beam, James Duncan Davidson
Cover of the book Mac Hacks by Michael Beam, James Duncan Davidson
Cover of the book Dreamweaver 8: The Missing Manual by Michael Beam, James Duncan Davidson
Cover of the book Jakarta Struts Cookbook by Michael Beam, James Duncan Davidson
Cover of the book Unix in a Nutshell by Michael Beam, James Duncan Davidson
Cover of the book Lean Customer Development by Michael Beam, James Duncan Davidson
Cover of the book Technology Strategy Patterns by Michael Beam, James Duncan Davidson
Cover of the book Code Simplicity by Michael Beam, James Duncan Davidson
Cover of the book ADO.NET 3.5 Cookbook by Michael Beam, James Duncan Davidson
Cover of the book ActionScript 3.0 Design Patterns by Michael Beam, James Duncan Davidson
Cover of the book Visualizing Data by Michael Beam, James Duncan Davidson
Cover of the book SQL in a Nutshell by Michael Beam, James Duncan Davidson
Cover of the book Kindle Fire HD: The Missing Manual by Michael Beam, James Duncan Davidson
Cover of the book Programming Embedded Systems by Michael Beam, James Duncan Davidson
Cover of the book Google Power Search by Michael Beam, James Duncan Davidson
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy