Game Programming Graphics category: 809 books

Cover of Learning C# Programming with Unity 3D
by Alex Okita
Language: English
Release Date: August 1, 2014

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with
Cover of Learning Game Physics with Bullet Physics and OpenGL
by Chris Dickinson
Language: English
Release Date: October 25, 2013

A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics...
Cover of Unreal Engine 4 Game Development Essentials
by Satheesh PV
Language: English
Release Date: February 25, 2016

Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games...
Cover of Stencyl Essentials
by Richard Sneyd
Language: English
Release Date: April 27, 2015

If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.
Cover of Buildbox 2.x Game Development
by Ty Audronis
Language: English
Release Date: September 30, 2016

Build rich, high production value mobile games and distribute them across different platforms with BuildboxAbout This BookCreate captivating 2D & 2.5D (isometric) video games for all platformsLeverage Buildbox to monetize and prepare your games for distributionThis step-by-step tutorial will get...
Cover of Learn to Program with Phrogram! (Digital Short Cut)

Learn to Program with Phrogram! (Digital Short Cut)

A Guide to Learning Through Game Programming Using the Latest Version of Kids Programming Language

by Jon Schwartz, Walt Morrison, David Witus
Language: English
Release Date: February 16, 2007

This is the eBook version of the printed book. "This guide will quickly and easily walk complete beginners through creating their first simple games using Phrogram. The material is friendly and approachable to the young and to the technologically timid alike." --Alfred Thompson, Academic...
Cover of Unity 5.x 2D Game Development Blueprints
by Abdelrahman Saher, Francesco Sapio
Language: English
Release Date: September 30, 2016

Explore the features of Unity 5 for 2D game development by building three amazing game projects About This Book Explore the 2D architecture of Unity 5, and the tools and techniques for developing 2D games Discover how to use Unity's 2D tools, including Sprites, physics, and maps, to create different...
Cover of Python 3

Python 3

Pocket Primer

by James R. Parker
Language: English
Release Date: April 13, 2017

As part of the best selling Pocket Primer series, this book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse...
Cover of Python, PyGame and Raspberry Pi Game Development
by Sloan Kelly
Language: English
Release Date: December 23, 2016

Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game...
Cover of Unity AI Game Programming - Second Edition
by Ray Barrera, Aung Sithu Kyaw, Clifford Peters
Language: English
Release Date: September 24, 2015

Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games!About This BookCompose richer games by learning the essential concepts in artificial intelligence with exciting examplesExplore the brand new Unity 5 features that make implementing artificial intelligence in...
Cover of Unity Game Development Cookbook

Unity Game Development Cookbook

Essentials for Every Game

by Paris Buttfield-Addison, Jon Manning, Tim Nugent
Language: English
Release Date: March 13, 2019

Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises...
Cover of Mastering Android Game Development
by Raul Portales
Language: English
Release Date: June 30, 2015

Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have...
Cover of Procedural Content Generation for C++ Game Development
by Dale Green
Language: English
Release Date: January 30, 2016

Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library About This Book This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation Through this book, you'll create games...
Cover of Unity 5 Game Optimization
by Chris Dickinson
Language: English
Release Date: June 3, 2016

Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine About This Book Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application Master optimization techniques across all Unity Engine features including...
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