Entertainment Games category: 10318 books

Cover of Speedrunning

Speedrunning

Interviews with the Quickest Gamers

by David Snyder
Language: English
Release Date: October 12, 2017

More than 30 years after its 1985 release on the Nintendo Entertainment System, Super Mario Bros. continues to be one of the best-selling video games of all time. For many, completing the classic side-scrolling platformer remains challenging enough to provide many hours of entertainment. In late 2016...
Cover of The Comic Book Story of Video Games

The Comic Book Story of Video Games

The Incredible History of the Electronic Gaming Revolution

by Jonathan Hennessey
Language: English
Release Date: October 3, 2017

A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological...
Cover of Diablo III: Book of Cain
by Blizzard Entertainment
Language: English
Release Date: July 18, 2017

An exceptionally illustrated fiction for millions of Blizzard fans, Diablo III: Book of Cain is the source book for Blizzard Entertainment's Diablo franchise and the best-selling Diablo III game, as told by the games' core narrator, Deckard Cain. In Blizzard Entertainment’s Diablo® and Diablo...
Cover of Drawing Basics and Video Game Art

Drawing Basics and Video Game Art

Classic to Cutting-Edge Art Techniques for Winning Video Game Design

by Chris Solarski
Language: English
Release Date: September 18, 2012

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” —...
Cover of Bit by Bit

Bit by Bit

How Video Games Transformed Our World

by Andrew Ervin
Language: English
Release Date: May 2, 2017

An acclaimed critic argues that video games are the most vital art form of our time Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four...
Cover of Dungeons & Dreamers (Part I - Free Download)

Dungeons & Dreamers (Part I - Free Download)

A story of how computer games created a global culture

by Brad King, John Borland
Language: English
Release Date: October 27, 2015

Try Part I of Dungeons & Dreamers before you buy the book. If you enjoy what you read, you can purchase the print or digital version at any of your major book retailers, which you'll find in the back of this book. Before you make that decision, you'll first meet Gary Gygax and Dave Arneson, the...
Cover of A History of Video Games in 64 Objects
by World Video Game Hall of Fame
Language: English
Release Date: May 29, 2018

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the...
Cover of Conquering Video Gaming Addiction
by Sarah James
Language: English
Release Date: February 9, 2016

People love video games, and that's not always a foul thing. Whether played on a hand-held device, a computer, or a TV, the games may provide hours of quiet fun. The games may boost PC skills and better eye-hand coordination. One field of study demonstrated that surgeons who play video games perpetrate...
Cover of Video Games Explained

Video Games Explained

Enhanced with internet access

by Steffan McAllister
Language: English
Release Date: October 6, 2013

Video game genres are used to categorize video games based on their gameplay interaction rather than visual or narrative differences. A video game genre is defined by a set of gameplay challenges. They are classified independent of their setting or game-world content, unlike other works of fiction...
Cover of Build Your Own Games
by Anonymous
Language: English
Release Date: January 7, 2016

Learn All About Building Your Own Games! Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys playing video games you may want to consider creating your own video game. The market...
Cover of Profit From Dave and Buster's and Other Arcade Games
by M. G.
Language: English
Release Date: May 18, 2011

Ever wonder how people walk into high-end arcades like Dave & Busters and walk out with hundreds of thousands, if not millions, of tickets that they later use to buy iPods, iPads, PS3's, Xboxes, and the like? There aren't many of us out there, and for the past 5 years I have been one of those...
Cover of Vintage Game Consoles

Vintage Game Consoles

An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time

by Bill Loguidice, Matt Barton
Language: English
Release Date: February 24, 2014

Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade...
Cover of Little Book of Video Games
by Andrew O'Brien
Language: English
Release Date: October 28, 2013

Since the first patented invention in 1947, video gaming has become a key component of modern culture and of our social, creative and technological history - and today its popularity is at an all-time high. This fascinating book takes you through the history of computer games, from the golden...
Cover of Gaming the System

Gaming the System

Deconstructing Video Games, Games Studies, and Virtual Worlds

by David J. Gunkel
Language: English
Release Date: May 9, 2018

Gaming the System takes philosophical traditions out of the ivory tower and into the virtual worlds of video games. In this book, author David J. Gunkel explores how philosophical traditions—put forth by noted thinkers such as Plato, Descartes, Kant, Heidegger, and Žižek—can help us explore...
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