Computer Graphics category: 1522 books

Cover of OpenGL 4 Shading Language Cookbook - Second Edition
by David Wolff
Language: English
Release Date: December 24, 2013

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is...
Cover of OpenGL Shading Language
by Randi J. Rost, Bill M. Licea-Kane, Dan Ginsburg
Language: English
Release Date: July 13, 2009

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics...
Cover of Graphics In InDesign
by David Bergsland
Language: English
Release Date: September 27, 2013

When it comes to book production, InDesign is your best tool for graphic production. Even Photoshop images are commonly put in a special graphic container produced in InDesign, exported as a PDF, and then placed into the book.  InDesign is the best graphics tool for book production This book,...
Cover of 2018 Best Resources for Photos
by Antonio Smith
Language: English
Release Date: May 3, 2018

This reference is loaded with necessary resources useful to website developers or those with interest thereof. Get expert advice on designs and development of photography useful within your web development. Inside you will find trade journals and magazines, educational resources and professional business...
Cover of GPU Pro 360 Guide to Rendering
by Wolfgang Engel
Language: English
Release Date: April 27, 2018

Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of...
Cover of Computer Vision – ECCV 2016 Workshops

Computer Vision – ECCV 2016 Workshops

Amsterdam, The Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part III

by
Language: English
Release Date: November 23, 2016

The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The three-volume set LNCS 9913, LNCS...
Cover of Computer Vision – ECCV 2016 Workshops

Computer Vision – ECCV 2016 Workshops

Amsterdam, The Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part I

by
Language: English
Release Date: September 17, 2016

The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. 27 workshops from 44 workshops proposals...
Cover of Computer Vision – ECCV 2016 Workshops

Computer Vision – ECCV 2016 Workshops

Amsterdam, The Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part II

by
Language: English
Release Date: November 3, 2016

The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The three-volume set LNCS 9913, LNCS...
Cover of Game Programming using Qt 5 Beginner's Guide

Game Programming using Qt 5 Beginner's Guide

Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition

by Pavel Vladimirovich Strakhov
Language: English
Release Date: April 30, 2018

A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets Key Features A step by step guide to learn Qt by building simple yet entertaining games Get acquainted with a small yet powerful addition—Qt Gamepad Module, that enables Qt applications to support...
Cover of Illustrator CC Digital Classroom 2018 Edition
by Jennifer Smith
Language: English
Release Date: July 2, 2018

Quickly learn Adobe Illustrator CC with this book and lesson files - updated for CC 2018 This complete Illustrator Creative Cloud training book with lesson files teaches essential skills for using Illustrator. Learn to quickly and easily create artwork, logos, patterns and designs. Step-by-step...
Cover of Mastering OpenCV 4

Mastering OpenCV 4

A comprehensive guide to building computer vision and image processing applications with C++, 3rd Edition

by Roy Shilkrot, David Millán Escrivá
Language: English
Release Date: December 27, 2018

Work on practical computer vision projects covering advanced object detector techniques and modern deep learning and machine learning algorithms Key Features Learn about the new features that help unlock the full potential of OpenCV 4 Build face detection applications with a cascade classifier...
Cover of Advanced Audio Visualization Using ThMAD

Advanced Audio Visualization Using ThMAD

Creating Amazing Graphics with Open Source Software

by Peter Späth
Language: English
Release Date: March 28, 2018

Learn advanced techniques and improve your audio visualization skills with Thinking Machine Audio Dreams (ThMAD). With this book, you can concentrate on advanced examples and usage patterns, including using shaders in a more profound way, and how to incorporate ThMAD into a tool chain using the...
Cover of Computer Vision for Driver Assistance

Computer Vision for Driver Assistance

Simultaneous Traffic and Driver Monitoring

by Mahdi Rezaei, Reinhard Klette
Language: English
Release Date: February 6, 2017

This book summarises the state of the art in computer vision-based driver and road monitoring, focussing on monocular vision technology in particular, with the aim to address challenges of driver assistance and autonomous driving systems. While the systems designed for the assistance of drivers...
Cover of Essential Computer Animation fast

Essential Computer Animation fast

How to Understand the Techniques and Potential of Computer Animation

by John Vince
Language: English
Release Date: December 6, 2012

For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration...
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