Mastering OpenCV 4

A comprehensive guide to building computer vision and image processing applications with C++, 3rd Edition

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Application Software, Computer Graphics, General Computing
Cover of the book Mastering OpenCV 4 by Roy Shilkrot, David Millán Escrivá, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Roy Shilkrot, David Millán Escrivá ISBN: 9781789539264
Publisher: Packt Publishing Publication: December 27, 2018
Imprint: Packt Publishing Language: English
Author: Roy Shilkrot, David Millán Escrivá
ISBN: 9781789539264
Publisher: Packt Publishing
Publication: December 27, 2018
Imprint: Packt Publishing
Language: English

Work on practical computer vision projects covering advanced object detector techniques and modern deep learning and machine learning algorithms

Key Features

  • Learn about the new features that help unlock the full potential of OpenCV 4
  • Build face detection applications with a cascade classifier using face landmarks
  • Create an optical character recognition (OCR) model using deep learning and convolutional neural networks

Book Description

Mastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks.

You’ll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You’ll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You’ll also go beyond the basics of computer vision to implement solutions for complex image processing projects.

By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4.

What you will learn

  • Build real-world computer vision problems with working OpenCV code samples
  • Uncover best practices in engineering and maintaining OpenCV projects
  • Explore algorithmic design approaches for complex computer vision tasks
  • Work with OpenCV’s most updated API (v4.0.0) through projects
  • Understand 3D scene reconstruction and Structure from Motion (SfM)
  • Study camera calibration and overlay AR using the ArUco Module

Who this book is for

This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Work on practical computer vision projects covering advanced object detector techniques and modern deep learning and machine learning algorithms

Key Features

Book Description

Mastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks.

You’ll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You’ll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You’ll also go beyond the basics of computer vision to implement solutions for complex image processing projects.

By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4.

What you will learn

Who this book is for

This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.

More books from Packt Publishing

Cover of the book Continuous Delivery for Mobile with fastlane by Roy Shilkrot, David Millán Escrivá
Cover of the book Learning Scrapy by Roy Shilkrot, David Millán Escrivá
Cover of the book Hands-On Data Warehousing with Azure Data Factory by Roy Shilkrot, David Millán Escrivá
Cover of the book Instant Raspberry Pi Gaming by Roy Shilkrot, David Millán Escrivá
Cover of the book Getting Started with Lumion 3D by Roy Shilkrot, David Millán Escrivá
Cover of the book Getting Started with Ghost by Roy Shilkrot, David Millán Escrivá
Cover of the book Axure RP Prototyping Cookbook by Roy Shilkrot, David Millán Escrivá
Cover of the book Bootstrap for ASP.NET MVC by Roy Shilkrot, David Millán Escrivá
Cover of the book Instant Oracle BPM for Financial Services How-to by Roy Shilkrot, David Millán Escrivá
Cover of the book Learning R for Geospatial Analysis by Roy Shilkrot, David Millán Escrivá
Cover of the book iReport 3.7 by Roy Shilkrot, David Millán Escrivá
Cover of the book Building a Recommendation Engine with Scala by Roy Shilkrot, David Millán Escrivá
Cover of the book Hyper-V Security by Roy Shilkrot, David Millán Escrivá
Cover of the book Hands-On Microservices with Node.js by Roy Shilkrot, David Millán Escrivá
Cover of the book Kivy Blueprints by Roy Shilkrot, David Millán Escrivá
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy