Computer Games for Learning

An Evidence-Based Approach

Nonfiction, Reference & Language, Education & Teaching, Special Education, Experimental Methods, Science & Nature, Science, Biological Sciences
Big bigCover of Computer Games for Learning

More books from The MIT Press

bigCover of the book The The Parallax View by
bigCover of the book Representation in Scientific Practice Revisited by
bigCover of the book Transgression in Games and Play by
bigCover of the book Disturbed Consciousness by
bigCover of the book Soft is Fast by
bigCover of the book Digital Research Confidential by
bigCover of the book Rock, Bone, and Ruin by
bigCover of the book True Enough by
bigCover of the book Greening Berlin by
bigCover of the book Fun, Taste, & Games by
bigCover of the book The Psychophysical Ear by
bigCover of the book Lee Kuan Yew by
bigCover of the book What Is Architecture? by
bigCover of the book Boundary Objects and Beyond by
bigCover of the book Reinventing Los Angeles by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy