The Ready Maker Handbook

Imagining the World Through Software

Nonfiction, Computers, Application Software, Educational Software
Cover of the book The Ready Maker Handbook by David S. Bennahum, Team Ready, Ready Makers, Inc.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: David S. Bennahum, Team Ready ISBN: 9780998196510
Publisher: Ready Makers, Inc. Publication: November 1, 2016
Imprint: Ready Maker Books Language: English
Author: David S. Bennahum, Team Ready
ISBN: 9780998196510
Publisher: Ready Makers, Inc.
Publication: November 1, 2016
Imprint: Ready Maker Books
Language: English

The world is becoming increasingly dependent on technology. Parents are looking for resources to give their children a leg up as they begin to navigate the real world. The Ready Maker Handbook teaches invaluable skills in software development and coding that will take children far in life and introduce them to a whole new world of technology, math, and physics. 

Author David S. Bennahum appeals to children by showing them the design and work that go into creating some of their favorite games. With the help of the companion app (available for free at www.getready.io), kids can make games, create interactive models, design cars, program a stopwatch, and more!

Along the way, kids will learn the fundamentals of object-oriented programming, iterative development, conditional statements, logical conjunctions, sequencing, randomizing, debugging, remixing and forking, basic artificial intelligence, program optimization, cloning, game design, user experience, Cartesian geometry, Newtonian physics, the metric system, classes, loops, variables, input, conditionals, output, and behaviors. 

Bennahum also includes one hundred pages of color photos to help clarify and inspire! The result is a kid-friendly introduction to software development and design that will help future innovators to acquire and hone these critical components of their skill set

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The world is becoming increasingly dependent on technology. Parents are looking for resources to give their children a leg up as they begin to navigate the real world. The Ready Maker Handbook teaches invaluable skills in software development and coding that will take children far in life and introduce them to a whole new world of technology, math, and physics. 

Author David S. Bennahum appeals to children by showing them the design and work that go into creating some of their favorite games. With the help of the companion app (available for free at www.getready.io), kids can make games, create interactive models, design cars, program a stopwatch, and more!

Along the way, kids will learn the fundamentals of object-oriented programming, iterative development, conditional statements, logical conjunctions, sequencing, randomizing, debugging, remixing and forking, basic artificial intelligence, program optimization, cloning, game design, user experience, Cartesian geometry, Newtonian physics, the metric system, classes, loops, variables, input, conditionals, output, and behaviors. 

Bennahum also includes one hundred pages of color photos to help clarify and inspire! The result is a kid-friendly introduction to software development and design that will help future innovators to acquire and hone these critical components of their skill set

More books from Educational Software

Cover of the book TOP SECRETS OF EXCEL DASHBOARDS by David S. Bennahum, Team Ready
Cover of the book Mathematics Principles V11 by David S. Bennahum, Team Ready
Cover of the book Moodle 2.5 Multimedia by David S. Bennahum, Team Ready
Cover of the book Managing Educational Technology by David S. Bennahum, Team Ready
Cover of the book Lernendenorientierung by David S. Bennahum, Team Ready
Cover of the book Clockwork Game Design by David S. Bennahum, Team Ready
Cover of the book New Media Communication Skills for Engineers and IT Professionals by David S. Bennahum, Team Ready
Cover of the book Exploring Computers by David S. Bennahum, Team Ready
Cover of the book The Only Way is Open Source: The Big Linux Switch by David S. Bennahum, Team Ready
Cover of the book Revolutionizing K-12 Blended Learning through the i²Flex Classroom Model by David S. Bennahum, Team Ready
Cover of the book Power Up Your PowToon Studio Project by David S. Bennahum, Team Ready
Cover of the book SketchUp LayOut passo a passo by David S. Bennahum, Team Ready
Cover of the book BDD CONFUSION: Using Behaviour driven development for acceptance criteria by David S. Bennahum, Team Ready
Cover of the book Learning Articulate Storyline by David S. Bennahum, Team Ready
Cover of the book 網站編輯製作大師—WWB by David S. Bennahum, Team Ready
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy