Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments

Emerging Trends

Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics, Operating Systems
Cover of the book Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments by , IGI Global
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Author: ISBN: 9781466604445
Publisher: IGI Global Publication: January 31, 2012
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466604445
Publisher: IGI Global
Publication: January 31, 2012
Imprint: Information Science Reference
Language: English
Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments, including education, government, and business. Exploring psychological, social, and cultural implications of games and simulations, as well as policies related to their design and development, this reference aims to support the work of researchers in this growing field, as well as bridge the gap between theory and practice in the application of electronic games to everyday situations.

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