Francesco Sapio: 6 books

Book cover of Unity 2017 2D Game Development Projects

Unity 2017 2D Game Development Projects

Create three interactive and engaging 2D games with Unity 2017

by Lauren S. Ferro, Francesco Sapio
Language: English
Release Date: January 25, 2018

Build classic arcade, shooter and platform games with Unity 2D toolset Key Features Leverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create...
Book cover of Unity 5.x 2D Game Development Blueprints
by Abdelrahman Saher, Francesco Sapio
Language: English
Release Date: September 30, 2016

Explore the features of Unity 5 for 2D game development by building three amazing game projects About This Book Explore the 2D architecture of Unity 5, and the tools and techniques for developing 2D games Discover how to use Unity's 2D tools, including Sprites, physics, and maps, to create different...
Book cover of Unity UI Cookbook
by Francesco Sapio
Language: English
Release Date: September 25, 2016

Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your...
Book cover of Getting Started with Unity 5.x 2D Game Development
by Francesco Sapio
Language: English
Release Date: February 10, 2017

Build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas About This Book Build a complete and exciting 2D Tower Defense game from scratch. Understand and learn to perform each phase of the game development pipeline Homework and exercises...
Book cover of Hands-On Artificial Intelligence with Unreal Engine

Hands-On Artificial Intelligence with Unreal Engine

Everything you want to know about Game AI using Blueprints or C++

by Francesco Sapio
Language: English
Release Date: April 25, 2019

Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI. Key Features Understand the built-in AI systems in Unreal Engine for building intelligent games Leverage the power of Unreal Engine 4 programming to create game AI that focuses on motion,...
Book cover of Tutela ed amministrazione di sostegno
by Attisano Maria Ornella, De Filippis Bruno, Mea Raffaele
Language: Italian
Release Date: March 1, 2012

Il tema della tutela delle persone prive in tutto o in parte di autonomia è disciplinata dal 2004, dalla riforma dell’amministrazione di sostegno. Promotori di tale riforma sono stati, in particolare, i soggetti che si occupavano “sul campo” di questa materia. Le loro istanze sono state recepite...
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