Video Electronic Games category: 1829 books

Cover of 100 Greatest Video Game Characters
by
Language: English
Release Date: June 23, 2017

Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests...
Cover of Video Game Design

Video Game Design

Principles and Practices from the Ground Up

by Michael Salmond
Language: English
Release Date: July 6, 2017

Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this...
Cover of Translation and Localisation in Video Games

Translation and Localisation in Video Games

Making Entertainment Software Global

by Miguel Á. Bernal-Merino
Language: English
Release Date: September 19, 2014

This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and aims to explain the norms governing present industry practices, as well as game localisation processes....
Cover of Video Game Genres 2014
by Steffan McAllister
Language: English
Release Date: March 15, 2013

Video game genres are used to categorize video games based on their gameplay interaction rather than visual or narrative differences. A video game genre is defined by a set of gameplay challenges. They are classified independent of their setting or game-world content, unlike other works of fiction...
Cover of Myst and Riven

Myst and Riven

The World of the D'ni

by Mark J Wolf
Language: English
Release Date: June 22, 2011

“Myst and Riven is well-written, interesting, on-topic, insightful, and a real pleasure to read.” —Edward Castronova, Indiana University Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven:...
Cover of Start Your Video Game Career: Proven Advice on Jobs, Education, Interviews, and More for Starting and Succeeding in the Video Game Industry
by Jason W. Bay
Language: English
Release Date: January 2, 2018

Working in the video game industry is an incredibly rewarding career, but it’s hard to break in unless you have insider knowledge. This book levels the playing field. Learn how to start your career making video games, directly from game industry expert Jason W. Bay. Topics range from choosing...
Cover of Gaming the System

Gaming the System

Deconstructing Video Games, Games Studies, and Virtual Worlds

by David J. Gunkel
Language: English
Release Date: May 9, 2018

Gaming the System takes philosophical traditions out of the ivory tower and into the virtual worlds of video games. In this book, author David J. Gunkel explores how philosophical traditions—put forth by noted thinkers such as Plato, Descartes, Kant, Heidegger, and Žižek—can help us explore...
Cover of The Modern Parent's Guide to Kids and Video Games
by Scott Steinberg
Language: English
Release Date: August 14, 2012

Nearly 40 years after their invention and a decade after exploding onto the mainstream, video games still remain a mystery to many parents, including which titles are appropriate, and their potential side-effects on kids. Now the answers are at your fingertips. Offering unrivaled insight...
Cover of Are Video Games Art?
by Marc Ryan
Language: English
Release Date: December 15, 2012

"Video Games Are Not Art", or so it is said. Of course, this contention could be left well enough alone, and the video game industry would continue to make its yield – (an output that surpassed Hollywood’s gross income many Academy Award ceremonies ago). But should it be left alone, should it...
Cover of Extending Unity with Editor Scripting
by Angelo Tadres
Language: English
Release Date: September 21, 2015

Put Unity to use for your video games by creating your own custom tools with editor scriptingAbout This BookAcquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, scriptable objects, and moreLearn to configure...
Cover of Video Games and Social Competence
by Rachel Kowert
Language: English
Release Date: November 27, 2014

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding...
Cover of Integrating Video Game Research and Practice in Library and Information Science
by Jacob A. Ratliff
Language: English
Release Date: February 28, 2015

Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary...
Cover of Methods for Studying Video Games and Religion
by
Language: English
Release Date: November 28, 2017

Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents...
Cover of Gaming Guidebook
by Anonymous
Language: English
Release Date: September 12, 2014

Get All The Support And Guidance You Need To Be A Success At Gaming! Gaming is one of the most popular types of hobby that a person can enjoy in this modern world. Such activity is already part of the main uses of personal computers at the present time. It was made possible with the use of...
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