Game category: 1129 books

Cover of Introduction to Middleware

Introduction to Middleware

Web Services, Object Components, and Cloud Computing

by Letha Hughes Etzkorn
Language: English
Release Date: June 12, 2017

"A stereotype of computer science textbooks is that they are dry, boring, and sometimes even intimidating. As a result, they turn students’ interests off from the subject matter instead of enticing them into it. This textbook is the opposite of such a stereotype. The author presents the subject...
Cover of Practical Augmented Reality

Practical Augmented Reality

A Guide to the Technologies, Applications, and Human Factors for AR and VR

by Steve Aukstakalnis
Language: English
Release Date: September 8, 2016

The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices.  Practical Augmented Reality is ideal for practitioners and students concerned with any...
Cover of Digital Holography
by Pascal Picart, Jun-chang Li
Language: English
Release Date: January 24, 2013

This book presents a substantial description of the principles and applications of digital holography. The first part of the book deals with mathematical basics and the linear filtering theory necessary to approach the topic. The next part describes the fundamentals of diffraction theory and exhaustively...
Cover of The GameMaker Standard
by David Vinciguerra, Andrew Howell
Language: English
Release Date: October 16, 2015

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add...
Cover of Samsung Galaxy Note 3 Guide
by Simge Ceylan
Language: English
Release Date: January 20, 2016

Samsung's line of Galaxy Note products have quickly become the premiere option for users seeking large displays with stylus functionality. Like its predecessors, the Samsung Galaxy Note 3 blends the boundary between phone and tablet and attempts to push the limits of technological power. Does it successfully carry the phablet torch into new territory? Read on to find out.
Cover of Differential Topology

Differential Topology

An Introduction

by David B. Gauld
Language: English
Release Date: February 15, 2013

This self-contained treatment features 88 helpful illustrations and its subjects include topological spaces and properties, some advanced calculus, differentiable manifolds, orientability, submanifolds and an embedding theorem, and tangent spaces. Additional topics comprise vector fields and integral...
Cover of Raspberry Pi Projects for Kids - Second Edition
by Daniel Bates
Language: English
Release Date: April 28, 2015

This book is for kids who wish to develop games and applications using the Raspberry Pi. No prior experience in programming is necessary; you need only a Raspberry Pi and the required peripherals.
Cover of Generalized Nash Equilibrium Problems, Bilevel Programming and MPEC
by
Language: English
Release Date: April 3, 2018

The book discusses three classes of problems: the generalized Nash equilibrium problems, the bilevel problems and the mathematical programming with equilibrium constraints  (MPEC). These problems interact through their mathematical analysis as well as their applications. The primary aim of the book...
Cover of Gamification-Based E-Learning Strategies for Computer Programming Education
by
Language: English
Release Date: August 23, 2016

Computer technologies are forever evolving and it is vital that computer science educators find new methods of teaching programming in order to maintain the rapid changes occurring in the field. One of the ways to increase student engagement and retention is by integrating games into the curriculum....
Cover of Mobile Cloud Computing

Mobile Cloud Computing

Models, Implementation, and Security

by Meikang Qiu, Keke Gai
Language: English
Release Date: May 12, 2017

Mobile Cloud Computing: Models, Implementation, and Security provides a comprehensive introduction to mobile cloud computing, including key concepts, models, and relevant applications. The book focuses on novel and advanced algorithms, as well as mobile app development. The book begins with...
Cover of Virtual Humans

Virtual Humans

Today and Tomorrow

by David Burden, Maggi Savin-Baden
Language: English
Release Date: January 24, 2019

Virtual Humans provides a much-needed definition of what constitutes a ‘virtual human’ and places virtual humans within the wider context of Artificial Intelligence development. It explores the technical approaches to creating a virtual human, as well as emergent issues such as embodiment, identity,...
Cover of Adversarial Machine Learning
by Yevgeniy Vorobeychik, Murat Kantarcioglu, Ronald Brachman
Language: English
Release Date: August 8, 2018

The increasing abundance of large high-quality datasets, combined with significant technical advances over the last several decades have made machine learning into a major tool employed across a broad array of tasks including vision, language, finance, and security. However, success has been accompanied...
Cover of Proportional Representation

Proportional Representation

Apportionment Methods and Their Applications

by Friedrich Pukelsheim
Language: English
Release Date: December 28, 2017

The book offers an in-depth study of the translation of vote counts into seat numbers in proportional representation systems  – an approach guided by practical needs. It also provides plenty of empirical instances illustrating the results. It analyzes in detail the 2014 elections to the European...
Cover of Dungeons and Desktops

Dungeons and Desktops

The History of Computer Role-Playing Games 2e

by Matt Barton, Shane Stacks
Language: English
Release Date: April 18, 2019

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern...
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