Dungeons and Desktops

The History of Computer Role-Playing Games 2e

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book Dungeons and Desktops by Matt Barton, Shane Stacks, CRC Press
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Author: Matt Barton, Shane Stacks ISBN: 9781351273381
Publisher: CRC Press Publication: April 18, 2019
Imprint: A K Peters/CRC Press Language: English
Author: Matt Barton, Shane Stacks
ISBN: 9781351273381
Publisher: CRC Press
Publication: April 18, 2019
Imprint: A K Peters/CRC Press
Language: English

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time.

Key Features

gives reviews of hundreds of games across many platforms.

comprehensive book covering the history of computer RPGs.

comprehensive index at the back, letting you quickly look up your favourite titles

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time.

Key Features

gives reviews of hundreds of games across many platforms.

comprehensive book covering the history of computer RPGs.

comprehensive index at the back, letting you quickly look up your favourite titles

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