XNA 4 3D Game Development by Example: Beginner's Guide

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book XNA 4 3D Game Development by Example: Beginner's Guide by Kurt Jaegers, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kurt Jaegers ISBN: 9781849687096
Publisher: Packt Publishing Publication: September 25, 2012
Imprint: Packt Publishing Language: English
Author: Kurt Jaegers
ISBN: 9781849687096
Publisher: Packt Publishing
Publication: September 25, 2012
Imprint: Packt Publishing
Language: English

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. This book is intended for readers who want to create 3D games using the XNA Framework. Basic knowledge of the C# programming language and 2D XNA concepts are helpful, but not required.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. This book is intended for readers who want to create 3D games using the XNA Framework. Basic knowledge of the C# programming language and 2D XNA concepts are helpful, but not required.

More books from Packt Publishing

Cover of the book Instant Migration from Windows Server 2008 and 2008 R2 to 2012 How-to by Kurt Jaegers
Cover of the book Instant Netcat Starter by Kurt Jaegers
Cover of the book Hands-On Geospatial Analysis with R and QGIS by Kurt Jaegers
Cover of the book Ansible Playbook Essentials by Kurt Jaegers
Cover of the book Liferay Portal 6.2 Enterprise Intranets by Kurt Jaegers
Cover of the book Mastering GeoServer by Kurt Jaegers
Cover of the book PhoneGap 2.x Mobile Application Development Hotshot by Kurt Jaegers
Cover of the book Everyday Data Structures by Kurt Jaegers
Cover of the book Complete iOS 12 Development Guide by Kurt Jaegers
Cover of the book C++17 STL Cookbook by Kurt Jaegers
Cover of the book Mastering JavaScript Design Patterns - Second Edition by Kurt Jaegers
Cover of the book Flash Multiplayer Virtual Worlds by Kurt Jaegers
Cover of the book Developing Windows Store Apps with HTML5 and JavaScript by Kurt Jaegers
Cover of the book Mastering Angular Components by Kurt Jaegers
Cover of the book FreeSWITCH 1.2 by Kurt Jaegers
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy