Video Games Have Always Been Queer

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games, Social & Cultural Studies, Social Science
Cover of the book Video Games Have Always Been Queer by Bonnie Ruberg, NYU Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Bonnie Ruberg ISBN: 9781479859986
Publisher: NYU Press Publication: March 19, 2019
Imprint: NYU Press Language: English
Author: Bonnie Ruberg
ISBN: 9781479859986
Publisher: NYU Press
Publication: March 19, 2019
Imprint: NYU Press
Language: English

Argues for the queer potential of video games

While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly.

In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the popular 2007 video game Portal, or what Eve Sedgwick offers Pong, Ruberg models the ways game worlds offer players the opportunity to explore queer experience, affect, and desire. As players attempt to 'pass' in Octodad or explore the pleasure of failure in Burnout: Revenge, Ruberg asserts that, even within a dominant gaming culture that has proved to be openly hostile to those perceived as different, queer people have always belonged in video games—because video games have, in fact, always been queer.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Argues for the queer potential of video games

While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly.

In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the popular 2007 video game Portal, or what Eve Sedgwick offers Pong, Ruberg models the ways game worlds offer players the opportunity to explore queer experience, affect, and desire. As players attempt to 'pass' in Octodad or explore the pleasure of failure in Burnout: Revenge, Ruberg asserts that, even within a dominant gaming culture that has proved to be openly hostile to those perceived as different, queer people have always belonged in video games—because video games have, in fact, always been queer.

More books from NYU Press

Cover of the book The Twilight of Social Conservatism by Bonnie Ruberg
Cover of the book Ghosts of Jim Crow by Bonnie Ruberg
Cover of the book Hybrid by Bonnie Ruberg
Cover of the book Situating Sadness by Bonnie Ruberg
Cover of the book The Gentlemen and the Roughs by Bonnie Ruberg
Cover of the book Nice Work If You Can Get It by Bonnie Ruberg
Cover of the book Lone Star Muslims by Bonnie Ruberg
Cover of the book Inequalities of Aging by Bonnie Ruberg
Cover of the book Elizabeth Bowen by Bonnie Ruberg
Cover of the book The Chinese Heroin Trade by Bonnie Ruberg
Cover of the book Aftermath by Bonnie Ruberg
Cover of the book Christians and Muslims in Ottoman Cyprus and the Mediterranean World, 1571-1640 by Bonnie Ruberg
Cover of the book Neocitizenship by Bonnie Ruberg
Cover of the book Eating Asian America by Bonnie Ruberg
Cover of the book The Half-Life of Policy Rationales by Bonnie Ruberg
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy