Unreal Engine Blueprints Visual Scripting Projects

Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games

Nonfiction, Computers, Programming, C & C++, C++, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book Unreal Engine Blueprints Visual Scripting Projects by Lauren S. Ferro, Packt Publishing
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Author: Lauren S. Ferro ISBN: 9781789537314
Publisher: Packt Publishing Publication: February 28, 2019
Imprint: Packt Publishing Language: English
Author: Lauren S. Ferro
ISBN: 9781789537314
Publisher: Packt Publishing
Publication: February 28, 2019
Imprint: Packt Publishing
Language: English

Design and Develop feature-rich professional 3D games using Visual Scripting System in Unreal Engine 4

Key Features

  • Create exhilarating and interactive 3D games with Unreal Engine 4 Blueprints
  • Take your game designs from inspiration to a fully playable game without writing a single line of code
  • Learn to use visual scripting to develop gameplay mechanics, UI, visual effects, AI, and more

Book Description

The Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code.

Starting off with the basic setup of fundamental game components, you will gradually move on to build your first minimalistic 3D platformer game that will introduce creating basic movement along with a simple quest system. You will create a survival maze game and learn all about adding additional features to the game, such as audio, special effects, and AI, using Blueprints. Finally, you will learn how to build a multiplayer game that is playable over a network with other players. By the end of this book, you will have completed three awesome projects and be equipped with the knowledge and skills to create complex games with AI, amazing interfaces, immersive environments, and exciting multiplayer experiences.

What you will learn

  • Set up Unreal Engine and all of its foundational components
  • Add basic movement to game objects and create collision mechanism
  • Design and implement interfaces to extend player interaction
  • Create a dynamically filling inventory system along with a UI to interact with it
  • Add audio effects based on triggered events to various parts of the game environment
  • Use analytic information to tune their game values
  • Create complex enemy AI that can sense the world around it in a multiplayer game
  • Deploy your game to multiple platforms and share it with the world

Who this book is for

If you are new to game development or just staring out with Unreal Engine 4's Blueprint Visual Scripting system, then this book is for you. No prior game design or development experience is required. Basic knowledge of the Unreal Engine is preferred but not essential.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Design and Develop feature-rich professional 3D games using Visual Scripting System in Unreal Engine 4

Key Features

Book Description

The Blueprints Visual Scripting system helps you to create gameplay elements from within Unreal Engine. This book will provide you with the essential foundation to learn how to build complex game mechanics quickly and easily without writing any code.

Starting off with the basic setup of fundamental game components, you will gradually move on to build your first minimalistic 3D platformer game that will introduce creating basic movement along with a simple quest system. You will create a survival maze game and learn all about adding additional features to the game, such as audio, special effects, and AI, using Blueprints. Finally, you will learn how to build a multiplayer game that is playable over a network with other players. By the end of this book, you will have completed three awesome projects and be equipped with the knowledge and skills to create complex games with AI, amazing interfaces, immersive environments, and exciting multiplayer experiences.

What you will learn

Who this book is for

If you are new to game development or just staring out with Unreal Engine 4's Blueprint Visual Scripting system, then this book is for you. No prior game design or development experience is required. Basic knowledge of the Unreal Engine is preferred but not essential.

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