Understanding Virtual Reality

Interface, Application, and Design

Nonfiction, Computers, Advanced Computing, Virtual Reality, General Computing
Cover of the book Understanding Virtual Reality by William R. Sherman, Alan B. Craig, Elsevier Science
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: William R. Sherman, Alan B. Craig ISBN: 9780080520094
Publisher: Elsevier Science Publication: September 10, 2002
Imprint: Morgan Kaufmann Language: English
Author: William R. Sherman, Alan B. Craig
ISBN: 9780080520094
Publisher: Elsevier Science
Publication: September 10, 2002
Imprint: Morgan Kaufmann
Language: English

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.

By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.

* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.
* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.
* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.

By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.

* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.
* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.
* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system.

More books from Elsevier Science

Cover of the book Contemporary Security Management by William R. Sherman, Alan B. Craig
Cover of the book The Zebrafish: Cellular and Developmental Biology, Part A Cellular Biology by William R. Sherman, Alan B. Craig
Cover of the book Solid State Physics by William R. Sherman, Alan B. Craig
Cover of the book Principles of Asymmetric Synthesis by William R. Sherman, Alan B. Craig
Cover of the book Newnes Engineering and Physical Science Pocket Book by William R. Sherman, Alan B. Craig
Cover of the book Meyler's Side Effects of Drugs Used in Anesthesia by William R. Sherman, Alan B. Craig
Cover of the book Molecular Biology of B Cells by William R. Sherman, Alan B. Craig
Cover of the book Object-Oriented Analysis and Design for Information Systems by William R. Sherman, Alan B. Craig
Cover of the book Petrochemical Machinery Insights by William R. Sherman, Alan B. Craig
Cover of the book Computational Systems Biology by William R. Sherman, Alan B. Craig
Cover of the book Cyber Crime Investigations by William R. Sherman, Alan B. Craig
Cover of the book Applied Underwater Acoustics by William R. Sherman, Alan B. Craig
Cover of the book Numerical Methods and Advanced Simulation in Biomechanics and Biological Processes by William R. Sherman, Alan B. Craig
Cover of the book Progress in Low Temperature Physics by William R. Sherman, Alan B. Craig
Cover of the book Biomechanics of Living Organs by William R. Sherman, Alan B. Craig
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy