Understanding Macromedia Flash 8 ActionScript 2

Basic techniques for creatives

Nonfiction, Art & Architecture, General Art
Cover of the book Understanding Macromedia Flash 8 ActionScript 2 by Andrew Rapo, Alex Michael, CRC Press
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Author: Andrew Rapo, Alex Michael ISBN: 9781136143731
Publisher: CRC Press Publication: January 17, 2013
Imprint: Routledge Language: English
Author: Andrew Rapo, Alex Michael
ISBN: 9781136143731
Publisher: CRC Press
Publication: January 17, 2013
Imprint: Routledge
Language: English

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.

Divided into four sections to take you from novice to professional results:

* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.
* ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.
* Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.
* Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.

Divided into four sections to take you from novice to professional results:

* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.
* ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.
* Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.
* Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

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