The Storage Room in the Grey Void

Science Fiction & Fantasy, Fantasy, Mystery & Suspense, Thrillers
Cover of the book The Storage Room in the Grey Void by John H. Carroll, John H. Carroll
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Author: John H. Carroll ISBN: 9781301651719
Publisher: John H. Carroll Publication: July 20, 2013
Imprint: Smashwords Edition Language: English
Author: John H. Carroll
ISBN: 9781301651719
Publisher: John H. Carroll
Publication: July 20, 2013
Imprint: Smashwords Edition
Language: English

Video games bring entertainment and excitement to the lives of those who play them. New worlds and adventure await those so inclined to play. To satisfy those desires, corporations hire writers, programmers and game makers of every sort to create fantastic universes and fascinating characters.

But what of those characters created for those games? Perhaps they are a bit more real than we might think. Perhaps they have feelings and desires, much as we who play the games do. How do those characters feel about having to wake up every time a game is turned on, just to be attacked or beaten up by other characters within their world. Perhaps the adventure is not so much fun for them.

And what of the characters who don’t get included in the game? What is their fate? Do they still have feelings? Do they still have desires? This is the story of one such character, perhaps not important in the scheme of the game, but a character with desires and thoughts nonetheless.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Video games bring entertainment and excitement to the lives of those who play them. New worlds and adventure await those so inclined to play. To satisfy those desires, corporations hire writers, programmers and game makers of every sort to create fantastic universes and fascinating characters.

But what of those characters created for those games? Perhaps they are a bit more real than we might think. Perhaps they have feelings and desires, much as we who play the games do. How do those characters feel about having to wake up every time a game is turned on, just to be attacked or beaten up by other characters within their world. Perhaps the adventure is not so much fun for them.

And what of the characters who don’t get included in the game? What is their fate? Do they still have feelings? Do they still have desires? This is the story of one such character, perhaps not important in the scheme of the game, but a character with desires and thoughts nonetheless.

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