Respawn

Gamers, Hackers, and Technogenic Life

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Social & Cultural Studies, Social Science
Cover of the book Respawn by Colin Milburn, Duke University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Colin Milburn ISBN: 9781478002789
Publisher: Duke University Press Publication: November 15, 2018
Imprint: Duke University Press Books Language: English
Author: Colin Milburn
ISBN: 9781478002789
Publisher: Duke University Press
Publication: November 15, 2018
Imprint: Duke University Press Books
Language: English

In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.

More books from Duke University Press

Cover of the book Private Bodies, Public Texts by Colin Milburn
Cover of the book Pleasure Consuming Medicine by Colin Milburn
Cover of the book Experimental Ethnography by Colin Milburn
Cover of the book The Latin American Cultural Studies Reader by Colin Milburn
Cover of the book Forms of Knowledge in Early Modern Asia by Colin Milburn
Cover of the book An Absent Presence by Colin Milburn
Cover of the book Pharmocracy by Colin Milburn
Cover of the book The Black Jacobins Reader by Colin Milburn
Cover of the book A Language of Song by Colin Milburn
Cover of the book Cultural Analysis, Cultural Studies, and the Law by Colin Milburn
Cover of the book The Difference Aesthetics Makes by Colin Milburn
Cover of the book Vulnerability in Resistance by Colin Milburn
Cover of the book Phonology as Human Behavior by Colin Milburn
Cover of the book Nature in the Global South by Colin Milburn
Cover of the book Ordinary Genomes by Colin Milburn
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy