Python 3 Object-Oriented Programming

Build robust and maintainable software with object-oriented design patterns in Python 3.8, 3rd Edition

Nonfiction, Computers, Programming, Object Oriented Programming, General Computing
Cover of the book Python 3 Object-Oriented Programming by Dusty Phillips, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Dusty Phillips ISBN: 9781789617078
Publisher: Packt Publishing Publication: October 30, 2018
Imprint: Packt Publishing Language: English
Author: Dusty Phillips
ISBN: 9781789617078
Publisher: Packt Publishing
Publication: October 30, 2018
Imprint: Packt Publishing
Language: English

Uncover modern Python with this guide to Python data structures, design patterns, and effective object-oriented techniques

Key Features

  • In-depth analysis of many common object-oriented design patterns that are more suitable to Python's unique style
  • Learn the latest Python syntax and libraries
  • Explore abstract design patterns and implement them in Python 3.8

Book Description

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. This third edition of Python 3 Object-Oriented Programming fully explains classes, data encapsulation, and exceptions with an emphasis on when you can use each principle to develop well-designed software.

Starting with a detailed analysis of object-oriented programming, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. You will learn how to create maintainable applications by studying higher level design patterns. The book will show you the complexities of string and file manipulation, and how Python distinguishes between binary and textual data. Not one, but two very powerful automated testing systems, unittest and pytest, will be introduced in this book. You'll get a comprehensive introduction to Python's concurrent programming ecosystem.

By the end of the book, you will have thoroughly learned object-oriented principles using Python syntax and be able to create robust and reliable programs confidently.

What you will learn

  • Implement objects in Python by creating classes and defining methods
  • Grasp common concurrency techniques and pitfalls in Python 3
  • Extend class functionality using inheritance
  • Understand when to use object-oriented features, and more importantly when not to use them
  • Discover what design patterns are and why they are different in Python
  • Uncover the simplicity of unit testing and why it's so important in Python
  • Explore concurrent object-oriented programming

Who this book is for

If you're new to object-oriented programming techniques, or if you have basic Python skills and wish to learn in depth how and when to correctly apply OOP in Python, this is the book for you. If you are an object-oriented programmer for other languages or seeking a leg up in the new world of Python 3.8, you too will find this book a useful introduction to Python. Previous experience with Python 3 is not necessary.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Uncover modern Python with this guide to Python data structures, design patterns, and effective object-oriented techniques

Key Features

Book Description

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. This third edition of Python 3 Object-Oriented Programming fully explains classes, data encapsulation, and exceptions with an emphasis on when you can use each principle to develop well-designed software.

Starting with a detailed analysis of object-oriented programming, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. You will learn how to create maintainable applications by studying higher level design patterns. The book will show you the complexities of string and file manipulation, and how Python distinguishes between binary and textual data. Not one, but two very powerful automated testing systems, unittest and pytest, will be introduced in this book. You'll get a comprehensive introduction to Python's concurrent programming ecosystem.

By the end of the book, you will have thoroughly learned object-oriented principles using Python syntax and be able to create robust and reliable programs confidently.

What you will learn

Who this book is for

If you're new to object-oriented programming techniques, or if you have basic Python skills and wish to learn in depth how and when to correctly apply OOP in Python, this is the book for you. If you are an object-oriented programmer for other languages or seeking a leg up in the new world of Python 3.8, you too will find this book a useful introduction to Python. Previous experience with Python 3 is not necessary.

More books from Packt Publishing

Cover of the book Learning Dynamics NAV Patterns by Dusty Phillips
Cover of the book Joomla! 3 Beginner's Guide Second Edition by Dusty Phillips
Cover of the book SAP NetWeaver MDM 7.1 Administrator's Guide by Dusty Phillips
Cover of the book DevOps Paradox by Dusty Phillips
Cover of the book Blender Cycles: Lighting and Rendering Cookbook by Dusty Phillips
Cover of the book Data Science Algorithms in a Week by Dusty Phillips
Cover of the book Swift by Example by Dusty Phillips
Cover of the book 3D Game Development with Microsoft Silverlight 3: Beginner's Guide by Dusty Phillips
Cover of the book Getting Started with Drupal Commerce by Dusty Phillips
Cover of the book Python 3 Web Development Beginner's Guide by Dusty Phillips
Cover of the book Mastering ServiceStack by Dusty Phillips
Cover of the book Kali Linux 2018: Assuring Security by Penetration Testing by Dusty Phillips
Cover of the book Emotional Intelligence for IT Professionals by Dusty Phillips
Cover of the book World of Warcraft Gold Strategy Guide by Dusty Phillips
Cover of the book Mastering Unity 2D Game Development by Dusty Phillips
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy