MindWar

Fiction - YA, Religious, Action Suspense, Kids, Teen, Action/Adventure
Cover of the book MindWar by Andrew Klavan, Thomas Nelson
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Andrew Klavan ISBN: 9781401688936
Publisher: Thomas Nelson Publication: July 15, 2014
Imprint: Thomas Nelson Language: English
Author: Andrew Klavan
ISBN: 9781401688936
Publisher: Thomas Nelson
Publication: July 15, 2014
Imprint: Thomas Nelson
Language: English

When Rick lost the ability to run, he came one step closer to becoming a hero.

New High Score! New Record Time!

Rick nodded with grim satisfaction. He laid the game controller aside on the sofa and reached for his crutches.

Rick Dial was the best quarterback Putnam Hills High School had ever seen. Unflappable. Unstoppable. Number 12. But when a car accident left him crippled, Rick’s life as he knew it ended. He disavowed his triumphant past. He ignored his girlfriend. He disappeared into his bedroom—and into the glowing video screen.

But Rick’s uncanny gaming skills have attracted attention. Dangerous attention. Government agents have uncovered a potentially devastating cyber-threat: a Russian genius has created a digital reality called the Realm, from which he can enter, control, and disrupt American computer systems . . . from transportation to defense. The agents want Rick, quick-thinking quarterback and gaming master, to enter the Realm and stop the madman—before he sends America into chaos.

Entering the Realm will give Rick what he thought he’d never have again: a body as strong and fast as it was before the accident. But this is no game, there are no extra lives, and what happens to Rick in the Realm happens to Rick’s body in reality.

Even after Rick agrees to help, he can’t shake the sense that he’s being kept in the dark. Why would a government agency act so aggressively? Can anyone inside the Realm be trusted? How many others have entered before him . . . and failed to return?

In the tradition of Ender’s Game and The Matrix, MindWar is a complex thriller about a seemingly ordinary teenager who discovers a hidden gift—a gift that could make him a hero . . . or cost him everything.

"Edgar Award–winning Klavan’s well-orchestrated fantasy thriller features . . . an imaginative mix of gaming action with real-life stakes. With just the right cliff-hanger ending, this trilogy opener shows promise." —Booklist

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

When Rick lost the ability to run, he came one step closer to becoming a hero.

New High Score! New Record Time!

Rick nodded with grim satisfaction. He laid the game controller aside on the sofa and reached for his crutches.

Rick Dial was the best quarterback Putnam Hills High School had ever seen. Unflappable. Unstoppable. Number 12. But when a car accident left him crippled, Rick’s life as he knew it ended. He disavowed his triumphant past. He ignored his girlfriend. He disappeared into his bedroom—and into the glowing video screen.

But Rick’s uncanny gaming skills have attracted attention. Dangerous attention. Government agents have uncovered a potentially devastating cyber-threat: a Russian genius has created a digital reality called the Realm, from which he can enter, control, and disrupt American computer systems . . . from transportation to defense. The agents want Rick, quick-thinking quarterback and gaming master, to enter the Realm and stop the madman—before he sends America into chaos.

Entering the Realm will give Rick what he thought he’d never have again: a body as strong and fast as it was before the accident. But this is no game, there are no extra lives, and what happens to Rick in the Realm happens to Rick’s body in reality.

Even after Rick agrees to help, he can’t shake the sense that he’s being kept in the dark. Why would a government agency act so aggressively? Can anyone inside the Realm be trusted? How many others have entered before him . . . and failed to return?

In the tradition of Ender’s Game and The Matrix, MindWar is a complex thriller about a seemingly ordinary teenager who discovers a hidden gift—a gift that could make him a hero . . . or cost him everything.

"Edgar Award–winning Klavan’s well-orchestrated fantasy thriller features . . . an imaginative mix of gaming action with real-life stakes. With just the right cliff-hanger ending, this trilogy opener shows promise." —Booklist

More books from Thomas Nelson

Cover of the book Making the Most of Your Resources by Andrew Klavan
Cover of the book The Final Hour by Andrew Klavan
Cover of the book The King's Christmas List by Andrew Klavan
Cover of the book Second Helpings by Andrew Klavan
Cover of the book Silver Boxes by Andrew Klavan
Cover of the book What's Next? Study Guide by Andrew Klavan
Cover of the book The Baron's Gloves by Andrew Klavan
Cover of the book Holy Roar by Andrew Klavan
Cover of the book Protecting Your Family by Andrew Klavan
Cover of the book Life Lessons from Philippians by Andrew Klavan
Cover of the book Reconstructing Natalie by Andrew Klavan
Cover of the book Regret Free Parenting by Andrew Klavan
Cover of the book Diary of a Jackwagon by Andrew Klavan
Cover of the book The New Atheist Crusaders and Their Unholy Grail by Andrew Klavan
Cover of the book One Call Away by Andrew Klavan
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy