Make a 2D RPG in a Weekend

With RPG Maker VX Ace

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Programming, Software Development, General Computing
Cover of the book Make a 2D RPG in a Weekend by Darrin Perez, Apress
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Author: Darrin Perez ISBN: 9781484210406
Publisher: Apress Publication: April 9, 2015
Imprint: Apress Language: English
Author: Darrin Perez
ISBN: 9781484210406
Publisher: Apress
Publication: April 9, 2015
Imprint: Apress
Language: English

Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.

One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are:

• Creating various types of enemy encounters via the use of the eventing system.

• Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character.

• Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.

One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are:

• Creating various types of enemy encounters via the use of the eventing system.

• Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character.

• Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side.

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