iOS 9 App Development Essentials

Learn to develop iOS 9 Apps using Xcode 7 and Swift 2

Nonfiction, Computers, Programming, Object Oriented Programming
Cover of the book iOS 9 App Development Essentials by Neil Smyth, Payload Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Neil Smyth ISBN: 1230000734547
Publisher: Payload Media Publication: October 21, 2015
Imprint: Language: English
Author: Neil Smyth
ISBN: 1230000734547
Publisher: Payload Media
Publication: October 21, 2015
Imprint:
Language: English

iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language.

Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics.

Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication.

The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback.

The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language.

Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics.

Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication.

The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback.

The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

More books from Payload Media

Cover of the book Objective-C 2.0 Essentials - Third Edition by Neil Smyth
Cover of the book Windows Server 2008 R2 Essentials by Neil Smyth
Cover of the book watchOS 2 App Development Essentials by Neil Smyth
Cover of the book Hyper-V 2008 R2 Virtualization Essentials by Neil Smyth
Cover of the book Ubuntu 11.04 Essentials by Neil Smyth
Cover of the book Red Hat Enterprise Linux 6 Essentials by Neil Smyth
Cover of the book iPhone iOS 4 Development Essentials - Xcode 4 Edition by Neil Smyth
Cover of the book Xen Virtualization Essentials by Neil Smyth
Cover of the book Ubuntu 10.10 Essentials by Neil Smyth
Cover of the book WatchKit App Development Essentials by Neil Smyth
Cover of the book iOS 8 App Development Essentials - Second Edition by Neil Smyth
Cover of the book Visual Basic 2010 Essentials by Neil Smyth
Cover of the book Security+ Essentials by Neil Smyth
Cover of the book Firebase Essentials - Android Edition by Neil Smyth
Cover of the book JavaScript Essentials by Neil Smyth
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy