Handbook of Research on Improving Learning and Motivation through Educational Games

Multidisciplinary Approaches

Nonfiction, Reference & Language, Education & Teaching, Special Education, Experimental Methods, Teaching, Computers & Technology
Cover of the book Handbook of Research on Improving Learning and Motivation through Educational Games by , IGI Global
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9781466606807
Publisher: IGI Global Publication: April 30, 2011
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466606807
Publisher: IGI Global
Publication: April 30, 2011
Imprint: Information Science Reference
Language: English

Game-Based Learning is becoming increasingly popular thanks to its ability to both motivate and teach a new generation of learners frequently referred as “digital natives.” This new breed of learners uses computers on a regular basis, plays video games frequently and is often driven by emotionally-charged material. Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches provides relevant theoretical frameworks and the latest empirical research findings on game-based learning. It is written for professionals, such as students, teachers, developers or managers, who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game-Based Learning is becoming increasingly popular thanks to its ability to both motivate and teach a new generation of learners frequently referred as “digital natives.” This new breed of learners uses computers on a regular basis, plays video games frequently and is often driven by emotionally-charged material. Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches provides relevant theoretical frameworks and the latest empirical research findings on game-based learning. It is written for professionals, such as students, teachers, developers or managers, who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design.

More books from IGI Global

Cover of the book Next Generation Wireless Network Security and Privacy by
Cover of the book Advances in System Dynamics and Control by
Cover of the book Innovations in Software-Defined Networking and Network Functions Virtualization by
Cover of the book Achieving Effective Integrated E-Care Beyond the Silos by
Cover of the book Ethical Issues and Social Dilemmas in Knowledge Management by
Cover of the book E-Parliament and ICT-Based Legislation by
Cover of the book Student Reactions to Learning with Technologies by
Cover of the book Nationalism, Social Movements, and Activism in Contemporary Society by
Cover of the book Handbook of Research on Innovative Techniques, Trends, and Analysis for Optimized Research Methods by
Cover of the book Human Development and Global Advancements through Information Communication Technologies by
Cover of the book Handbook of Research on Computational Science and Engineering by
Cover of the book Security, Privacy, and Anonymization in Social Networks by
Cover of the book Supply Chain Strategies and the Engineer-to-Order Approach by
Cover of the book Global Information Diffusion and Management in Contemporary Society by
Cover of the book Strategic Enterprise Resource Planning Models for E-Government by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy