GPU Pro 360 Guide to Mobile Devices

Nonfiction, Computers, General Computing
Cover of the book GPU Pro 360 Guide to Mobile Devices by Wolfgang Engel, CRC Press
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Author: Wolfgang Engel ISBN: 9781351137980
Publisher: CRC Press Publication: September 3, 2018
Imprint: A K Peters/CRC Press Language: English
Author: Wolfgang Engel
ISBN: 9781351137980
Publisher: CRC Press
Publication: September 3, 2018
Imprint: A K Peters/CRC Press
Language: English

Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devicesgathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Mobile Devicesis comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.

Key Features:

  • Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices

    Covers specific challenges involved in creating games on various platforms

    Explores the latest developments in rapidly evolving field of real-time rendering

    Takes practical approach that helps graphics programmers solve their daily challenges

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devicesgathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Mobile Devicesis comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.

Key Features:

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