Game Theory

An Introduction

Nonfiction, Science & Nature, Mathematics, Game Theory, Business & Finance, Economics, Econometrics, Management & Leadership, Management Science
Cover of the book Game Theory by E. N. Barron, Wiley
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: E. N. Barron ISBN: 9781118533895
Publisher: Wiley Publication: April 9, 2013
Imprint: Wiley Language: English
Author: E. N. Barron
ISBN: 9781118533895
Publisher: Wiley
Publication: April 9, 2013
Imprint: Wiley
Language: English

An exciting new edition of the popular introduction to game theory and its applications

The thoroughly expanded Second Edition presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second Edition offers a blend of theory and applications, allowing readers to use theory and software to create and analyze real-world decision-making models.

With a rigorous, yet accessible, treatment of mathematics, the book focuses on results that can be used to determine optimal game strategies. Game Theory: An Introduction, Second Edition demonstrates how to use modern software, such as Maple™, Mathematica®, and Gambit, to create, analyze, and implement effective decision-making models. Coverage includes the main aspects of game theory including the fundamentals of two-person zero-sum games, cooperative games, and population games as well as a large number of examples from various fields, such as economics, transportation, warfare, asset distribution, political science, and biology. The Second Edition features:

• A new chapter on extensive games, which greatly expands the implementation of available models

• New sections on correlated equilibria and exact formulas for three-player cooperative games

• Many updated topics including threats in bargaining games and evolutionary stable strategies

• Solutions and methods used to solve all odd-numbered problems

• A companion website containing the related Maple and Mathematica data sets and code

A trusted and proven guide for students of mathematics and economics, Game Theory: An Introduction, Second Edition is also an excellent resource for researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

An exciting new edition of the popular introduction to game theory and its applications

The thoroughly expanded Second Edition presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second Edition offers a blend of theory and applications, allowing readers to use theory and software to create and analyze real-world decision-making models.

With a rigorous, yet accessible, treatment of mathematics, the book focuses on results that can be used to determine optimal game strategies. Game Theory: An Introduction, Second Edition demonstrates how to use modern software, such as Maple™, Mathematica®, and Gambit, to create, analyze, and implement effective decision-making models. Coverage includes the main aspects of game theory including the fundamentals of two-person zero-sum games, cooperative games, and population games as well as a large number of examples from various fields, such as economics, transportation, warfare, asset distribution, political science, and biology. The Second Edition features:

• A new chapter on extensive games, which greatly expands the implementation of available models

• New sections on correlated equilibria and exact formulas for three-player cooperative games

• Many updated topics including threats in bargaining games and evolutionary stable strategies

• Solutions and methods used to solve all odd-numbered problems

• A companion website containing the related Maple and Mathematica data sets and code

A trusted and proven guide for students of mathematics and economics, Game Theory: An Introduction, Second Edition is also an excellent resource for researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.

More books from Wiley

Cover of the book Functional Programming in C# by E. N. Barron
Cover of the book Encyclopedia of Special Education, Volume 1 by E. N. Barron
Cover of the book Negotiating Success by E. N. Barron
Cover of the book Wound Healing and Skin Integrity by E. N. Barron
Cover of the book Minecraft Construction For Dummies by E. N. Barron
Cover of the book Veterinary Hematology by E. N. Barron
Cover of the book Mergers & Acquisitions For Dummies by E. N. Barron
Cover of the book Cyber Security by E. N. Barron
Cover of the book Legumes under Environmental Stress by E. N. Barron
Cover of the book Classics in Cartography by E. N. Barron
Cover of the book Trivia Nights For Dummies by E. N. Barron
Cover of the book Teaching on the Education Frontier by E. N. Barron
Cover of the book Advances in Food Science and Nutrition by E. N. Barron
Cover of the book Beginning ASP.NET 4 by E. N. Barron
Cover of the book Beyond Earnings by E. N. Barron
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy