Essentials of Game Theory

A Concise Multidisciplinary Introduction

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, General Computing, Business & Finance
Cover of the book Essentials of Game Theory by Kevin Leyton-Brown, Yoav Shoham, Morgan & Claypool Publishers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kevin Leyton-Brown, Yoav Shoham ISBN: 9781598295948
Publisher: Morgan & Claypool Publishers Publication: July 8, 2008
Imprint: Morgan & Claypool Publishers Language: English
Author: Kevin Leyton-Brown, Yoav Shoham
ISBN: 9781598295948
Publisher: Morgan & Claypool Publishers
Publication: July 8, 2008
Imprint: Morgan & Claypool Publishers
Language: English

Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

More books from Morgan & Claypool Publishers

Cover of the book iRODS Primer 2 by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Keplerian Ellipses by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Text Data Management and Analysis by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Unmanned Aircraft Design by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Theories of Matter, Space and Time by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Antimocrobial Photodynamic Inactivation and Antitumor Photodynamic Therapy with Fullerenes by Kevin Leyton-Brown, Yoav Shoham
Cover of the book A Guided Tour of Light Beams by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Computational Prediction of Protein Complexes from Protein Interaction Networks by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Quantum Radar by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Candidate Multilinear Maps by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Lifelong Machine Learning by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Distributed Computing Pearls by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Modeling and Data Mining in Blogosphere by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Information Architecture by Kevin Leyton-Brown, Yoav Shoham
Cover of the book Modern Analytical Electromagnetic Homogenization by Kevin Leyton-Brown, Yoav Shoham
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy