Digital Media

A Problem-solving Approach for Computer Graphics

Nonfiction, Computers, Application Software, CAD/CAM, Computer Graphics, General Computing
Cover of the book Digital Media by Rimon Elias, Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Rimon Elias ISBN: 9783319051376
Publisher: Springer International Publishing Publication: March 27, 2014
Imprint: Springer Language: English
Author: Rimon Elias
ISBN: 9783319051376
Publisher: Springer International Publishing
Publication: March 27, 2014
Imprint: Springer
Language: English

Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples.

Topics covered include:

2D Graphics

3D Solid Modelling

Mapping Techniques

Transformations in 2D and 3D Space

Illuminations, Lighting and Shading

Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples.

Topics covered include:

2D Graphics

3D Solid Modelling

Mapping Techniques

Transformations in 2D and 3D Space

Illuminations, Lighting and Shading

Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.

More books from Springer International Publishing

Cover of the book Advanced Computational Methods for Knowledge Engineering by Rimon Elias
Cover of the book Atypical Elements in Drug Design by Rimon Elias
Cover of the book Map Construction Algorithms by Rimon Elias
Cover of the book Energy-Level Control at Hybrid Inorganic/Organic Semiconductor Interfaces by Rimon Elias
Cover of the book Faunal Heritage of Rajasthan, India by Rimon Elias
Cover of the book Quantum Correlations Beyond Entanglement by Rimon Elias
Cover of the book Scholarly Adventures in Digital Humanities by Rimon Elias
Cover of the book Offshore Service Industry and Logistics Modeling in the Gulf of Mexico by Rimon Elias
Cover of the book Reviews of Physiology, Biochemistry and Pharmacology 176 by Rimon Elias
Cover of the book The Work of Raymond J. Carroll by Rimon Elias
Cover of the book High Performance Computing for Computational Science -- VECPAR 2014 by Rimon Elias
Cover of the book Mobile Web and Intelligent Information Systems by Rimon Elias
Cover of the book Pediatric Oculoplastic Surgery by Rimon Elias
Cover of the book How British Rule Changed India’s Economy by Rimon Elias
Cover of the book Ionic Liquid Bulk and Interface Properties by Rimon Elias
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy