Designing for Wearables

Effective UX for Current and Future Devices

Nonfiction, Computers, Advanced Computing, Programming, User Interfaces, Internet, Web Development, Web Site Design, Computer Hardware
Cover of the book Designing for Wearables by Scott Sullivan, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Scott Sullivan ISBN: 9781491944103
Publisher: O'Reilly Media Publication: December 20, 2016
Imprint: O'Reilly Media Language: English
Author: Scott Sullivan
ISBN: 9781491944103
Publisher: O'Reilly Media
Publication: December 20, 2016
Imprint: O'Reilly Media
Language: English

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness.

You’ll explore:

  • Emerging types of wearable technologies
  • How to design services around wearable devices
  • Key concepts that govern service design
  • Prototyping processes and tools such as Arduino and Processing
  • The importance of storytelling for introducing new wearables
  • How wearables will change our relationship with computers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness.

You’ll explore:

More books from O'Reilly Media

Cover of the book Planning and Managing Drupal Projects by Scott Sullivan
Cover of the book Programming Visual Basic 2008 by Scott Sullivan
Cover of the book Programming Entity Framework by Scott Sullivan
Cover of the book Windows PowerShell for Developers by Scott Sullivan
Cover of the book Thinking with Data by Scott Sullivan
Cover of the book Data for the Public Good by Scott Sullivan
Cover of the book Ajax Design Patterns by Scott Sullivan
Cover of the book Building Microservices by Scott Sullivan
Cover of the book HTML5: The Missing Manual by Scott Sullivan
Cover of the book Programming the Semantic Web by Scott Sullivan
Cover of the book RESTful .NET by Scott Sullivan
Cover of the book Ethernet: The Definitive Guide by Scott Sullivan
Cover of the book Juniper QFX10000 Series by Scott Sullivan
Cover of the book QuickBooks 2005: The Missing Manual by Scott Sullivan
Cover of the book Programming Flex 3 by Scott Sullivan
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy