Building HTML5 Games with ImpactJS

An Introduction On HTML5 Game Development

Nonfiction, Computers, Programming
Cover of the book Building HTML5 Games with ImpactJS by Jesse Freeman, O'Reilly Media
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Author: Jesse Freeman ISBN: 9781449331221
Publisher: O'Reilly Media Publication: February 15, 2012
Imprint: O'Reilly Media Language: English
Author: Jesse Freeman
ISBN: 9781449331221
Publisher: O'Reilly Media
Publication: February 15, 2012
Imprint: O'Reilly Media
Language: English

Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.

You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.

  • Set up your development environment and discover Impact’s advantages
  • Build a complete game with core logic, collision detection, and player and monster behavior
  • Learn why a game design document is critical before you start building
  • Display and animate game artwork with sprite sheets
  • Add sound effects, background music, and text
  • Create screens to display stats and in-game status
  • Prepare to publish by baking your game files into a single file
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.

You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.

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