Build a Super Marlo Runner Game In Unity

Nonfiction, Entertainment, Games
Cover of the book Build a Super Marlo Runner Game In Unity by John Bura, Alexandra Kropova, Glauco Pires, Lulu.com
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: John Bura, Alexandra Kropova, Glauco Pires ISBN: 9781387139026
Publisher: Lulu.com Publication: August 1, 2017
Imprint: Lulu.com Language: English
Author: John Bura, Alexandra Kropova, Glauco Pires
ISBN: 9781387139026
Publisher: Lulu.com
Publication: August 1, 2017
Imprint: Lulu.com
Language: English
Do you want to learn game development? In this book, you will learn how to make a Super Marlo Runner game in Unity. In this game, a player will move consistently forward throughout several levels. Throughout the level, you need to jump to destroy enemies, climb up walls, and collect coins. This book makes creating your own game easy and efficient. You will learn how to build a game from scratch. You will set up a project, create basic art, and implement functionality. You will learn how to code in C# using optimal coding practices. This book targets beginners. You will be able to navigate the Unity interface to make your own games. By the end of this book, you will have a completed game that you can put in your portfolio, or add onto with your own ideas. You will be able to think from the player's point of view to give the players of your games the best experience. If you want to be a game developer, this is the book for you. For additional books, courses, and more, visit mammothinteractive.com.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Do you want to learn game development? In this book, you will learn how to make a Super Marlo Runner game in Unity. In this game, a player will move consistently forward throughout several levels. Throughout the level, you need to jump to destroy enemies, climb up walls, and collect coins. This book makes creating your own game easy and efficient. You will learn how to build a game from scratch. You will set up a project, create basic art, and implement functionality. You will learn how to code in C# using optimal coding practices. This book targets beginners. You will be able to navigate the Unity interface to make your own games. By the end of this book, you will have a completed game that you can put in your portfolio, or add onto with your own ideas. You will be able to think from the player's point of view to give the players of your games the best experience. If you want to be a game developer, this is the book for you. For additional books, courses, and more, visit mammothinteractive.com.

More books from Lulu.com

Cover of the book Cyril by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Self Discovery- Journey - Story by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book No God - No Religion by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book It Free Fall: The Business Owner's Guide to Avoiding Technology Pitfalls by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Modern Recurve Tuning, 2nd Edition by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Artist-at-large Poetic-mc-lyrics by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book My Pagan World by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book College Cherry: Erotica Short Story by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book All About Zodiac Sign Sagittarius by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Bondage Tales 01 by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Becoming a Spiritual EMT/Firefighter by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Kappa River Monster of Tokyo by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book The Grocer Spanks! by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book My Name It Is Sam Hall: And I Hate You One and All by John Bura, Alexandra Kropova, Glauco Pires
Cover of the book Proving the Riemann Hypothesis and Other Simple Things by John Bura, Alexandra Kropova, Glauco Pires
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy