Tim Nugent: 5 books

Book cover of Learning Swift

Learning Swift

Building Apps for macOS, iOS, and Beyond

by Jonathon Manning, Paris Buttfield-Addison, Tim Nugent
Language: English
Release Date: March 27, 2018

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to...
Book cover of The Kerbal Player's Guide

The Kerbal Player's Guide

The Easiest Way to Launch a Space Program

by Jon Manning, Tim Nugent, Paul Fenwick
Language: English
Release Date: November 10, 2016

Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything...
Book cover of Learning Cocoa with Objective-C

Learning Cocoa with Objective-C

Developing for the Mac and iOS App Stores

by Paris Buttfield-Addison, Jonathon Manning, Tim Nugent
Language: English
Release Date: February 19, 2014

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you...
Book cover of Swift Development with Cocoa

Swift Development with Cocoa

Developing for the Mac and iOS App Stores

by Jonathon Manning, Paris Buttfield-Addison, Tim Nugent
Language: English
Release Date: December 10, 2014

Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how...
Book cover of Unity Game Development Cookbook

Unity Game Development Cookbook

Essentials for Every Game

by Paris Buttfield-Addison, Jon Manning, Tim Nugent
Language: English
Release Date: March 13, 2019

Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises...
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