Dale Green: 1 book

Book cover of Procedural Content Generation for C++ Game Development
by Dale Green
Language: English
Release Date: January 30, 2016

Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library About This Book This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation Through this book, you'll create games...
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