Aung Sithu Kyaw: 3 books

Book cover of Unity 4.x Game AI Programming
by Aung Sithu Kyaw, Clifford Peters, Thet Naing Swe
Language: English
Release Date: July 23, 2013

Step-by-step practical tutorialAre you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D with simple to follow instructions, and lots of sample code and projects? Then this book is for you. You...
Book cover of Unity AI Game Programming - Second Edition
by Ray Barrera, Aung Sithu Kyaw, Clifford Peters
Language: English
Release Date: September 24, 2015

Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games!About This BookCompose richer games by learning the essential concepts in artificial intelligence with exciting examplesExplore the brand new Unity 5 features that make implementing artificial intelligence in...
Book cover of Unity Artificial Intelligence Programming

Unity Artificial Intelligence Programming

Add powerful, believable, and fun AI entities in your game with the power of Unity 2018!, 4th Edition

by Dr. Davide Aversa, Aung Sithu Kyaw, Clifford Peters
Language: English
Release Date: November 30, 2018

Learn and Implement game AI in Unity 2018 to build smart game environments and enemies with A*, Finite State Machines, Behavior Trees and NavMesh. Key Features Build richer games by learning the essential concepts in AI for games like Behavior Trees and Navigation Meshes Implement character behaviors...
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