Programming Languages category: 4206 books

Cover of Learning React

Learning React

Functional Web Development with React and Redux

by Alex Banks, Eve Porcello
Language: English
Release Date: April 27, 2017

If you want to learn how to build efficient user interfaces with React, this is your book. Authors Alex Banks and Eve Porcello show you how to create UIs with this small JavaScript library that can deftly display data changes on large-scale, data-driven websites without page reloads. Along the way,...
Cover of Mastering openFrameworks: Creative Coding Demystified
by Denis Perevalov
Language: English
Release Date: September 23, 2013

Stuffed with practical examples, this book gives clear and effective instructions to build your own fun, stunning, and highly-interactive openFrameworks applications. Each chapter is focused on one topic and has a new theme to it. If you are a visual artist, designer, or programmer interested in creative...
Cover of OpenGL 4 Shading Language Cookbook

OpenGL 4 Shading Language Cookbook

Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

by David Wolff
Language: English
Release Date: September 28, 2018

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Key Features Explore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLSL features such as compute,...
Cover of Xcode 4 Unleashed
by Fritz F. Anderson
Language: English
Release Date: May 7, 2012

In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple’s powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible. Anderson demonstrates Xcode 4 by walking through the construction of three full applications:...
Cover of Practical Visual C++ 6
by Jonathan Bates, Timothy Tompkins
Language: English
Release Date: August 19, 1999

Practical Visual C++ takes a straight forward, no-nonsense approach to teaching C++. You start by learning the basics of Developer Studio with the use of the Wizards, editors, and debuggers. Then move on to the core language, including program flow, data types, functions, classes, object-oriented programming,...
Cover of Java All-in-One For Dummies
by Doug Lowe
Language: English
Release Date: April 18, 2017

Your one-stop guide to programming with Java If you've always wanted to program with Java but didn't know where to start, this will be the java-stained reference you'll turn to again and again. Fully updated for the JDK 9, this deep reference on the world's most popular programming language...
Cover of Java Network Programming

Java Network Programming

Developing Networked Applications

by Elliotte Rusty Harold
Language: English
Release Date: October 4, 2013

This practical guide provides a complete introduction to developing network programs with Java. You’ll learn how to use Java’s network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local...
Cover of Windows 8.1 Apps with XAML and C# Unleashed
by Adam Nathan
Language: English
Release Date: December 9, 2013

Full color: Learn how to build great Windows Store apps! Figures and code appear as they do in Visual Studio. Windows 8.1 enables you to build stunning applications that integrate with each other, Web services, and Windows itself. You can sell them in the Windows Store, with more options than...
Cover of Windows 8 Apps with XAML and C# Unleashed
by Adam Nathan
Language: English
Release Date: December 12, 2012

Windows 8 enables you to build stunning applications that integrate with each other, services, and Windows itself like never before. And you can sell them in the Windows Store for tablets such as Surface, laptops, and traditional desktop PCs! Now, world-renowned Microsoft programming guru Adam Nathan...
Cover of Mastering Unity 2017 Game Development with C# - Second Edition
by Alan Thorn
Language: English
Release Date: October 30, 2017

Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 Unleash the power of C# scripting...
Cover of Unity 2018 Cookbook

Unity 2018 Cookbook

Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition

by Matt Smith
Language: English
Release Date: August 31, 2018

Develop quality game components and solve common gameplay problems with various game design patterns Key Features Become proficient at traditional 2D and 3D game development Build amazing interactive interfaces with Unity's UI system Develop professional games with realistic animation and graphics,...
Cover of Development with the Force.com Platform

Development with the Force.com Platform

Building Business Applications in the Cloud

by Jason Ouellette
Language: English
Release Date: June 29, 2011

Build Powerful, Scalable, Cloud-Based Enterprise Solutions Fast with the Newest Version of Force.com   Using Force.com, you can build enterprise applications with world-class value, scalability, and reliability--and do it in days or weeks, not months or years. In this book, top Force.com developer...
Cover of Sams Teach Yourself PHP, MySQL and Apache All in One
by Julie Meloni
Language: English
Release Date: May 25, 2012

In just a short time, you can learn how to use PHP, MySQL, and Apache together to create dynamic, interactive websites and applications using the three leading open-source web development technologies. Using a straightforward, step-by-step approach, each lesson in this book builds on the previous ones,...
Cover of Multithreading in C# 5.0 Cookbook
by Eugene Agafonov
Language: English
Release Date: November 25, 2013

Cookbook.Multithreading in C# 5.0 Cookbook is written for existing C# developers who want a complete, professional, and authoritative guide to multithreading. You dont need any experience with multithreaded programming to use this book.
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