Games category: 11191 books

Cover of Science Fiction Hobby Games
by Neal Tringham
Language: English
Release Date: May 26, 2013

Science Fiction Hobby Games serves as a history and guide to tabletop gaming franchises set in original science-fictional milieux. Its subject is the pen and paper role playing games and model and counter based wargames that preceded modern videogames and still evolve alongside them, as well as the...
Cover of The World of Scary Video Games

The World of Scary Video Games

A Study in Videoludic Horror

by Professor Bernard Perron
Language: English
Release Date: May 31, 2018

As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as "survival horror†? as well as the mainstream and independent works associated with...
Cover of The Art of Stone Skipping and Other Fun Old-Time Games

The Art of Stone Skipping and Other Fun Old-Time Games

Stoopball, Jacks, String Games, Coin Flipping, Line Baseball, Jump Rope, and More

by J.J. Ferrer
Language: English
Release Date: February 1, 2013

It’s an old-time playtime—nothing electronic, just games that have stood the test of time! They help children build skills like hand-eye coordination, problem solving, and simply learning how to be a good team player and work well with others. But most of all, they’re lots of fun. This collection...
Cover of Gambling Games of the Old West
by G.R. Williamson
Language: English
Release Date: January 21, 2019

Gambling played a major role in the lives of the men that drove the western movement of Americans across the continent during the nineteenth century. Wherever there were men with money there was gambling. Saloons and gambling halls had a large array of games to entice customers to take a chance of...
Cover of Mathematical Games, Abstract Games
by Joao Pedro Neto, Jorge Nuno Silva
Language: English
Release Date: May 15, 2013

Perfect for those who enjoy intellectual challenges, this user-friendly and visually appealing collection offers both new and classic strategic board games. Chapters include two- and three-player games, a selection of mathematical games that features Nim and games on graphs, a survey of the theory and history of board games, and a lengthy glossary.
Cover of The Big Time Games Book
by Bill Hyman
Language: English
Release Date: October 15, 2012

Games tend to bring people of all ages together in joyful ways, promoting interaction and camaraderie among participants. The Big Time Games Book contains 100 ideas that can energize and create these connections in your youth or young adult group. Choose from a variety of activity types, including...
Cover of Playing with Religion in Digital Games
by
Language: English
Release Date: April 28, 2014

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline....
Cover of iPhone Games Exposed

iPhone Games Exposed

50 classic games reviewed for the iphone ipad.

by The Cheat Mistress
Language: English
Release Date: August 8, 2012

iPhone Games Exposed: A Beginner's Guide is a collection of 50 classic reviews compiled from the website, iphonegamesunlimited.co.uk, featuring games of many different styles and levels of quality. Several of the names may be familiar to you, while others may be catching your eye for the first time....
Cover of The Video Games Quote Quiz Book: 500 Questions!
by James Adams
Language: English
Release Date: April 23, 2018

The Video Games Quote Quiz Book - 500 Questions and Answers! Do you love video games? Do you enjoy learning about both classic and new games? Do you want to read the most famous and greatest video games ever made? If the answer to any of these questions is yes, then check out the ultimate...
Cover of One Step Up On Simulation Games
by Anonymous
Language: English
Release Date: June 27, 2014

Get All The Support And Guidance You Need To Be A Success At Simulation Games! Is the fact that you would like to be a success at simulation games but just don't know how making your life difficult... maybe even miserable? First, you are NOT alone! It may seem like it sometimes, but not knowing...
Cover of The Gamer's Brain

The Gamer's Brain

How Neuroscience and UX Can Impact Video Game Design

by Celia Hodent
Language: English
Release Date: August 10, 2017

Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That’s why makers of successful video games like Fortnite and Assassin’s Creed invest both time...
Cover of Unity 5.x By Example
by Alan Thorn
Language: English
Release Date: March 23, 2016

An example-based practical guide to get you up and running with Unity 5.x About This Book The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x Understand the core concepts surrounding Unity5 game development with this power-packed hands-on...
Cover of History of Digital Games

History of Digital Games

Developments in Art, Design and Interaction

by Andrew Williams
Language: English
Release Date: March 16, 2017

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a...
Cover of Video Game Writing

Video Game Writing

From Macro to Micro

by Maurice Suckling, Marek Walton
Language: English
Release Date: December 16, 2016

This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today’s triple-A titles; Part II asks and answers the key question: what does a games writer...
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