Game Programming Graphics category: 809 books

Cover of Chris Crawford on Interactive Storytelling
by Chris Crawford
Language: English
Release Date: December 12, 2012

As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways...
Cover of Shooting Tips for Gamers
by MUHAMMAD NUR WAHID ANUAR
Language: English
Release Date: July 5, 2018

What makes most shooting games interesting and fun to play? Like lots of other kinds of arcade games, shooting games offer a very entertaining and fun way of spending few minutes or hours depending on your time availability. But the overall attractiveness of this kind of game is definitely its simplicity...
Cover of The Best Book On Designing iPhone & iPad Apps
by Michael Miller
Language: English
Release Date: January 13, 2012

For iPhone and iPad users, mobile applications are an active part of daily life: they help us get half-priced cocktails at the neighborhood bar, find a nearby pet supply store, and keep us up to date on the score of the home team. They're being poked at and scrolled through as were rush through subway...
Cover of Augmented Reality with Kinect
by Rui Wang
Language: English
Release Date: July 11, 2013

This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own applications.This book is meant for readers who are familiar with C/C++ programming and want to write simple programs with Kinect. The standard template library can also be used as it is simple enough to understand.
Cover of Instant LEGO Mindstorm EV3
by Gary Garber
Language: English
Release Date: September 25, 2013

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A concise guide full of step-by-step recipes to teach you how to build and program an advanced robot."Instant LEGO Mindstorm EV3" is for both the adult tinkerer who has never touched LEGO...
Cover of Building Minecraft Server Modifications
by Cody M. Sommer
Language: English
Release Date: September 25, 2013

Modifying Minecraft with the Bukkit API is a unique guide that will walk you through the entire process of developing mods for your Minecraft server.Modifying Minecraft with the Bukkit API is great for anyone who is interested in customizing their Minecraft server. Whether you are new to programming,...
Cover of Unity Animation Essentials
by Alan Thorn
Language: English
Release Date: June 24, 2015

Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim.Unity Animation Essentials offers a comprehensive introduction...
Cover of C# & XNA My Way
by MM Watson
Language: English
Release Date: June 9, 2010

A collection of useful C# & XNA code including Scrolling Credits, Ticker Tape, Xbox360 Error Handling/Reporting & Global High Score Component.
Cover of Corona SDK Application Design
by Daniel Williams
Language: English
Release Date: June 13, 2013

A step by step tutorial that focuses on everything from setup to deployment of basic apps.Have you ever wanted to create your own app? Then this book is for you. You will learn how to create apps using Corona SDK and how to publish your app so others can get a glimpse of your creation. This book is aimed...
Cover of Artificial Intelligence and the Two Singularities
by Calum Chace
Language: English
Release Date: April 20, 2018

The science of AI was born a little over 60 years ago, but for most of that time its achievements were modest. In 2012 it experienced a big bang, when a branch of statistics called Machine Learning (and a sub-branch called Deep Learning) was applied to it. Now machines have surpassed humans in image...
Cover of Hybrid Intelligent Techniques for Pattern Analysis and Understanding
by
Language: English
Release Date: October 30, 2017

Hybrid Intelligent Techniques for Pattern Analysis and Understanding outlines the latest research on the development and application of synergistic approaches to pattern analysis in real-world scenarios. An invaluable resource for lecturers, researchers, and graduates students in computer science...
Cover of Fundamentals of Dependable Computing for Software Engineers
by John Knight
Language: English
Release Date: January 12, 2012

Fundamentals of Dependable Computing for Software Engineers presents the essential elements of computer system dependability. The book describes a comprehensive dependability-engineering process and explains the roles of software and software engineers in computer system dependability. Readers will learn:Why dependability mattersWhat it means for a
Cover of Grand Thieves & Tomb Raiders

Grand Thieves & Tomb Raiders

How British Video Games Conquered the World

by Rebecca Levene, Magnus Anderson
Language: English
Release Date: November 8, 2012

Gaming: it’ s the greatest British invasion of them all. Lara Croft is an international icon and the British-born Grand Theft Auto and i****ts spin-offs have sold more than 100 million copies worldwide. The UK’ s games industry is now bigger than either its cinema or its music. Yet the...
Cover of Swift Cookbook
by Cecil Costa
Language: English
Release Date: April 30, 2015

If you are an experienced Objective-C programmer and are looking for quick solutions to many different coding tasks in Swift, then this book is for you. You are expected to have development experience, though not necessarily with Swift.
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