Game Programming Graphics category: 809 books

Cover of Learning Unity 2D Game Development by Example
by Venita Pereira
Language: English
Release Date: August 25, 2014

If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.
Cover of Chris Crawford on Interactive Storytelling
by Chris Crawford
Language: English
Release Date: October 6, 2004

As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those...
Cover of Design Games for Architecture

Design Games for Architecture

Creating Digital Design Tools with Unity

by Aaron Westre
Language: English
Release Date: October 8, 2013

Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning...
Cover of LibGDX Game Development Essentials
by Juwal Bose
Language: English
Release Date: December 23, 2014

If you are a Java developer who wants to learn LibGDX and create great games, then this book is for you. To take full advantage of this book, you are expected to be familiar with Java or any other object-oriented language. Experience of using Eclipse will be very useful.
Cover of The Makes Words Work Guide to iPhone Gaming
by Paul Williams
Language: English
Release Date: August 23, 2011

With the massive amount of games available at Apple's App Store, finding the gems amongst the chaff can be a daunting task. The Makes Words Work Guide to iPhone Gaming profiles forty of the top iOS games across all popular genres. Written by Paul Williams, Video Games Topic Editor at Suite101,...
Cover of Role Playing Games Dictionary: An Easy to Understand Guide - It’s Not What You Play, It’s How You Play
by Advanced Buy Media Group
Language: English
Release Date: June 19, 2012

If you’re new at the game, Here is a Comprehensive list of Definitions to help you navigate whatever game you might like to play, because Learning The Language, Is Half The Battle!This is a reference resource that you can easily use to better understand the terms that are used in the world...
Cover of Contemporary Research on Intertextuality in Video Games
by
Language: English
Release Date: June 16, 2016

Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references....
Cover of Karl's Stronghold Crusader Strategy Guide
by Karl Wiebe
Language: English
Release Date: April 23, 2014

Stronghold Crusader is a great game—learn tips, tricks and strategy that will help you defeat your enemies. Grow your economy, know which troops are the most effective, and understand different defenses that will help you rule the kingdom.This free ebook is designed for new players, or players...
Cover of Getting Started with UDK
by John P. Doran
Language: English
Release Date: July 11, 2013

This book is written by someone who is passionate about games for those who are equally passionate about games. The step-by-step instructions contained within this guide will make creating your first game simple.If you have ever had the urge to know more about how all those amazing games you played for...
Cover of Scramble With Friends Strategy Guide: Strategy, Tips and Advice to Win Honestly!
by Andrew Hasdal
Language: English
Release Date: July 1, 2013

Scramble with Friends is the ultimate guide to beating your opponents at this popular boggle-style game. Learn how to search for words, train your brain to form bigger and higher-scoring words and when to use power-ups. If you ever wanted to conquer that impossible-to-beat friend, this is the guide...
Cover of Angels, Devils, and Boomsticks: The Making of Demons with Shotguns
by David L. Craddock
Language: English
Release Date: August 10, 2015

As a kid, Nicholas DiMucci dreamed of growing up and creating the world's next mega-best-selling video game. As an adult, he's got the money for an education and the passion to make his dream come true. There's just one problem. He's deathly afraid of math.Angels, Devils,...
Cover of Box2D for Flash Games
by Emanuele Feronato
Language: English
Release Date: November 23, 2012

This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You dont have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!
Cover of Workflow

Workflow

A Practical Guide to the Creative Process

by Doron Meir
Language: English
Release Date: February 21, 2018

A pro isn’t just a person who can do it well. It’s a person who can do it well every time, on demand and on deadline; which is why the key to being a professional creative is having a great creative process. Whether it’s writing a book, animating a shot, designing a game level or composing a...
Cover of Emerging Technologies and Applications for Cloud-Based Gaming
by
Language: English
Release Date: July 13, 2016

Online gaming is widely popular and gaining more user attention every day. Computer game industries have made considerable growth in terms of design and development, but the scarcity of hardware resources at player or client side is a major pitfall for the latest high-end multimedia games. Cloud gaming...
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