Game Programming Graphics category: 809 books

Cover of Das Vulkan-API

Das Vulkan-API

Teil 3: Umgang mit 3-D-Daten

by Alexander Rudolph
Language: German
Release Date: March 13, 2018

Im seinem dritten shortcut zum Thema Vulkan geht Alexander Rudolph sowohl auf grundsätzliche Themen der 3-D-Grafikprogrammierung als auch auf Besonderheiten des Low-Level-Grafik-API ein. Dabei erklärt er unter anderem, wie Textur- und Geometriedaten von 3-D-Anwendungen gehandhabt werden und wie...
Cover of Super Mario

Super Mario

How Nintendo Conquered America

by Jeff Ryan
Language: English
Release Date: August 4, 2011

The story of Nintendo's rise and the beloved icon who made it possible. Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became...
Cover of Game Over

Game Over

How Nintendo Conquered The World

by David Sheff
Language: English
Release Date: November 2, 2011

More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.
Cover of Pokemon Go: Guide + 20 Tips and Tricks You Must Read Hints, Tricks, Tips, Secrets, Android, iOS
by Game Guidez
Language: English
Release Date: October 30, 2016

Be the Best Pokemon Trainer you can be!In our guide we dive right into the tips and tricks that will help you become a master in the quickest time possible. We guide you hand in hand with some of the most coveted tips and tricks discovered in the game so far. If you want to fast pace your fun,...
Cover of Dark Souls II Starter's Guide
by David Oconner
Language: English
Release Date: April 22, 2014

Dark and unpredictable, this game will require your patience more than the first one did. Without waypoints and quest logs, the seamless environment of the game forces the player to head out in the eerie place based on instincts and strategize differently in unpredictable areas. This starter guide will help ease your way through the twisted world of Dark Souls II.
Cover of Video Games

Video Games

An Introduction to the Industry

by Andy Bossom, Ben Dunning
Language: English
Release Date: July 6, 2017

A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture. Bossom...
Cover of Call of Duty: Black Ops 2 Multiplayer Strategy Guide
by NMS Gaming
Language: English
Release Date: April 24, 2013

BLACK OPS 2 – MULTIPLAYER STRATEGY GUIDENMS GAMINGAre you finding yourself on the wrong end of Black Ops 2 beatings?Are you often at the bottom of the scoreboards?Do you find yourself struggling to rank up and get unlocks?Do you want to get better?If so then this guide is for...
Cover of The Ultimate Baccarat Guide by VegasMaster.com
by VegasMaster
Language: English
Release Date: April 23, 2014

Known as the Gentleman's Game, Baccarat represents one of the oldest card games at the casino. Throughout its history it’s been favored by royalty and through the evolution of technology it is now most popular in its high tech version as Baccarat online, especially in Asian Casinos. This guide...
Cover of The Ultimate Unofficial Beginner's Guide For Playing Minecraft
by David Oconner
Language: English
Release Date: April 22, 2012

Minecraft is block-infested sandbox building/exploring game developed by Mark Persson, aka 'Notch', and his company, Mojang AB. This beginner's guide will show you how to survive the first day, and teach you the basics on how to craft tools and weapons, build shelters, explore, mine and much...
Cover of Minecraft Construction For Dummies
by Adam Cordeiro, Emily Nelson
Language: English
Release Date: October 16, 2014

An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition. More than just a game, Minecraft consists of players...
Cover of Game Usability

Game Usability

Advancing the Player Experience

by Katherine Isbister, Noah Schaffer
Language: English
Release Date: August 12, 2008

Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd. The Mac made HCI (human c
Cover of Building Levels in Unity
by Volodymyr Gerasimov
Language: English
Release Date: June 22, 2015

Unity is a top industry choice, perfected for video game development, simulation creation, and environmental design. Its accessibility, flexible tuning, and fair licensing have made it the number one option for independent developers throughout the world.From the basics to a playable demo,...
Cover of EZ Guides: Batman: Arkham City
by CheatsUnlimited
Language: English
Release Date: May 15, 2012

If you are struggling to hold your title as hero of Arkham City, then this is the guide for you. The EZ Guides Batman: Arkham City walkthrough will get you through the entire game from start to finish including all boss battles. We'll tell you what tactics to use, how to solve puzzles and riddles....
Cover of Learning XNA 4.0

Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed
Language: English
Release Date: December 9, 2010

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers...
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