Game Programming Graphics category: 809 books

Cover of Unity 2D Game Development Cookbook
by Claudio Scolastici
Language: English
Release Date: February 18, 2015

This book is intended for both professionals game developers and hobbist who are interested in making games with Unity. Users are expected to have knowledge of basics / fundamentals of unity 2D game development and should have a working knowledge of C#.
Cover of Construct 2 Game Development by Example
by John Bura
Language: English
Release Date: June 25, 2014

This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects.This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
Cover of Windows 8 and Windows Phone 8 Game Development
by Adam Dawes
Language: English
Release Date: August 19, 2013

Creating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 and Windows Phone 8 Game Development is your ideal first step into modern games development. This...
Cover of The Essential Guide to Game Audio

The Essential Guide to Game Audio

The Theory and Practice of Sound for Games

by Steve Horowitz, Scott R. Looney
Language: English
Release Date: March 5, 2014

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can...
Cover of A Parent's Guide to Minecraft
by Rachel Henderson
Language: English
Release Date: May 5, 2014

There is an increasing amount of children that natter on about Minecraft all of the time. It can be something that parents feels alienates them from their children, because unless they actually play the game themselves, which most do not, they will have no idea what they are talking about. Chattering...
Cover of Critical Gaming: Interactive History and Virtual Heritage
by Erik Champion
Language: English
Release Date: March 9, 2016

This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging...
Cover of Postmortems

Postmortems

Selected Essays Volume One

by Raph Koster
Language: English
Release Date: June 26, 2018

Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation. This first volume of a three-book set of selected essays collects previously written...
Cover of Fundamentals of Shooter Game Design
by Ernest Adams
Language: English
Release Date: December 17, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for...
Cover of No-Code Video Game Development Using Unity and Playmaker
by Michael Kelley
Language: English
Release Date: July 6, 2016

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based appro
Cover of Build a Game with UDK
by Geoff Sholler
Language: English
Release Date: August 26, 2013

A step-by-step tutorial to create an astounding game using the tools provided by UDK. This book is intended for people who aim to make an amazing virtual game with UDK. The goal of this book to give users a chance to expand their knowledge and create exciting games using the tools available.
Cover of Games User Research

Games User Research

A Case Study Approach

by
Language: English
Release Date: December 19, 2017

"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands...
Cover of Virtual Reality Blueprints

Virtual Reality Blueprints

Create compelling VR experiences for mobile and desktop

by Charles Palmer, John Williamson
Language: English
Release Date: February 28, 2018

Join the virtual reality revolution by creating immersive 3D games and applications with Cardboard VR, Gear VR, OculusVR, and HTC Vive Key Features Develop robust, immersive VR experiences that are easy on the eye. Code 3D games and applications using Unity 3D game engine. Learn the basic principles...
Cover of FNAF The Gamer Guide

FNAF The Gamer Guide

Five Nights At Freddy's Tips and Tricks to Master The Game

by Gamer Guide
Language: English
Release Date: May 1, 2019

Inside this Five Nights At Freddy's Game Guide: - How to master the game. - How to surviving at night and custom night. - Know all about characters, so you can complete the game. Get FNAF The Gamer Guide today before the price rises!
Cover of UDK iOS Game Development Beginners Guide
by John P. Doran, Christos Gatzidis
Language: English
Release Date: August 24, 2012

The book takes a step-by-step process in completing tasks with many detailed illustrations while allowing you to add your own creativity to the mix to create a game that is uniquely your own.If you would like to make iOS games with the Unreal Development Kit or are interested in porting your game from PC to iOS, this book is for you
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