Game Programming Graphics category: 809 books

Cover of MMOs from the Outside In

MMOs from the Outside In

The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life

by Richard A. Bartle
Language: English
Release Date: December 30, 2015

This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. Whereas its predecessor looked at how MMOs can change the world, MMOs from the Outside In: How Psychology,...
Cover of Learning Cocoa with Objective-C

Learning Cocoa with Objective-C

Developing for the Mac and iOS App Stores

by Paris Buttfield-Addison, Jonathon Manning, Tim Nugent
Language: English
Release Date: February 19, 2014

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you...
Cover of Fundamentals of Sports Game Design
by Ernest Adams
Language: English
Release Date: January 29, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports...
Cover of Fundamentals of Strategy Game Design
by Ernest Adams
Language: English
Release Date: January 9, 2014

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the...
Cover of Corona SDK Hotshot
by Nevin Flanagan
Language: English
Release Date: May 21, 2013

Using a project based approach you will learn the coolest aspects of Corona SDK development. Each project contains step- by-step explanations, diagrams, screenshots, and downloadable materials.This book is for users who already have completed at least one simple app using Corona and are familiar with...
Cover of A Systematic Approach to Learning Robot Programming with ROS
by Wyatt Newman
Language: English
Release Date: September 15, 2017

A Systematic Approach to Learning Robot Programming with ROS provides a comprehensive, introduction to the essential components of ROS through detailed explanations of simple code examples along with the corresponding theory of operation. The book explores the organization of ROS, how to understand...
Cover of Unity Multiplayer Games
by Alan R. Stagner
Language: English
Release Date: December 20, 2013

An easy-to-follow, tutorial manner that uses the learning-by-example approach.If you are a developer who wants to start making multiplayer games with the Unity game engine, this book is for you. This book assumes you have some basic experience with programming. No prior knowledge of the Unity IDE is required.
Cover of A Framework for Scientific Discovery through Video Games
by Seth Cooper
Language: English
Release Date: July 1, 2014

As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientific problems, however, are amenable to human problem solving skills that complement computational power. By leveraging these skills on a larger scale---beyond...
Cover of Video Game Writing

Video Game Writing

From Macro to Micro

by Maurice Suckling, Marek Walton
Language: English
Release Date: December 16, 2016

This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today’s triple-A titles; Part II asks and answers the key question: what does a games writer...
Cover of Learning C++ by Creating Games with UE4
by William Sherif
Language: English
Release Date: February 24, 2015

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Cover of Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
by Aram Cookson, Ryan DowlingSoka, Clinton Crumpler
Language: English
Release Date: June 1, 2016

In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach...
Cover of Mastering Xamarin UI Development
by Steven F. Daniel
Language: English
Release Date: January 20, 2017

Build stunning, maintainable, cross-platform mobile application user interfaces with the power of Xamarin About This Book Create, configure, and customize stunning platform-specific features as well as cross-platform UIs with the power of Xamarin Forms. Maximize the testability, flexibility,...
Cover of Women in Game Development

Women in Game Development

Breaking the Glass Level-Cap

by
Language: English
Release Date: April 24, 2019

Videogame development is usually seen as a male dominated field; even playing videogames is often wrongly viewed as a pastime for men only. But behind the curtain, women have always played myriad important roles in gaming. From programmers to artists, designers to producers, female videogame developers...
Cover of Narrative Tactics for Mobile and Social Games
by Toiya Kristen Finley
Language: English
Release Date: July 24, 2018

Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers...
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