Game Programming Graphics category: 809 books

Cover of Unity 2D Game Development
by Dave Calabrese
Language: English
Release Date: March 18, 2014

A fun, easy-to-follow experience that takes you from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer, while giving you challenges and ideas to take what you learn in this book and expand upon it. This book is ideal for anyone who wants to learn how to build 2D video...
Cover of Microsoft® Silverlight® Edition: Programming Windows® Phone 7: Programming Windows® Phone 7
by Charles Petzold
Language: English
Release Date: December 22, 2010

NOTE: This book is the printed, Silverlight-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft XNA®-focused edition is also available for sale in print (ISBN 978-0-7356-5669-7). The Microsoft eBook covers both Silverlight...
Cover of Beginning Python Games Development, Second Edition
by Will McGugan, Harrison Kinsley
Language: English
Release Date: July 10, 2015

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In...
Cover of Becoming Comfortable with Unity
by Patrick Felicia
Language: English
Release Date: May 13, 2017

 ** Download this book today and create and navigate through a simple 3D World with Unity in no time ** 7 Reasons Why You Need This Book: - You will gain the skills and confidence to get started with Unity. - Unity is a Powerful software that makes it possible to create games and 2D/3D...
Cover of Introduction to 3D Game Engine Design Using DirectX 9 and C#
by Marshall Harrison
Language: English
Release Date: January 1, 2008

This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
Cover of Introduction to the Art of Programming Using Scala
by Mark C. Lewis
Language: English
Release Date: November 5, 2012

With its flexibility for programming both small and large projects, Scala is an ideal language for teaching beginning programming. Yet there are no textbooks on Scala currently available for the CS1/CS2 levels. Introduction to the Art of Programming Using Scala presents many concepts from CS1 and CS2 using a modern, JVM-based language that works we
Cover of Algorithmic and Architectural Gaming Design

Algorithmic and Architectural Gaming Design

Implementation and Development

by
Language: English
Release Date: May 31, 2012

Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide...
Cover of Storytelling for Interactive Digital Media and Video Games
by Nicholas B. Zeman
Language: English
Release Date: April 7, 2017

The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories...
Cover of Source SDK Game Development Essentials
by Brett Bernier
Language: English
Release Date: February 21, 2014

This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If youre a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with...
Cover of Learn Programming by Coding Like a Professional

Learn Programming by Coding Like a Professional

Create Games, Apps, & Programs

by Tim Codin
Language: English
Release Date: July 10, 2018

Not only is this book about learning to program but will also cover topics that classes and other books do not teach you. This book provides specific instructions and easy to follow snippets to teach you how to code properly. Whats included within: - HTML and Javacript programming tutorials. -...
Cover of Learning Unity Physics
by K. Aava Rani
Language: English
Release Date: October 29, 2014

If you are familiar with the fundamentals of Physics and have basic experience of Unity game development, but have no knowledge of using the two together, then this book is for you.
Cover of Game Mechanics: Advanced Game Design
by Ernest Adams, Joris Dormans
Language: English
Release Date: June 18, 2012

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the...
Cover of Mastering Unity Scripting
by Alan Thorn
Language: English
Release Date: January 29, 2015

Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.
Cover of Learning 2D Game Development with Unity

Learning 2D Game Development with Unity

A Hands-On Guide to Game Creation

by Matthew Johnson, James A. Henley
Language: English
Release Date: December 12, 2014

The Unity Engine Tutorial for Any Game Creator ¿ Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching...
First 17 18 19 20 21 22 2324 25 26 27 28 29 Last
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy