Build five cross-platform 2D and 3D games with Godot 3.0
by
Chris Bradfield
Language: English
Release Date: June 29, 2018
A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0
Key Features
Learn the art of developing cross-platform games
Leverage Godot’s node and scene system to design robust, reusable game objects
Integrate Blender easily...