Game category: 1129 books

Cover of Unity 3D and PlayMaker Essentials

Unity 3D and PlayMaker Essentials

Game Development from Concept to Publishing

by Jere Miles
Language: English
Release Date: November 25, 2016

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface...
Cover of 3D Game Environments

3D Game Environments

Create Professional 3D Game Worlds

by Luke Ahearn
Language: English
Release Date: March 3, 2017

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety...
Cover of Game Development Using Python
by James R. Parker
Language: English
Release Date: December 3, 2018

This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available...
Cover of Why Grown Men Play Game Systems
by BJ Evans
Language: English
Release Date: January 4, 2012

Ladies..... Are you tired of your man being on the PlayStation, XBOX or Wii game system ALL THE TIME? Do you feel like if he's over 30 he's too old to be playing video games and needs to participate in more productive activities? Have you ever asked yourself, “Why does that game system...
Cover of Game

Game

River Cottage Handbook No.15

by Tim Maddams
Language: English
Release Date: February 22, 2018

In the fifteenth River Cottage Handbook, Tim Maddams offers a comprehensive guide to harvesting and preparing game, and a host of delicious recipes. Game offers some of the most intense, delicate, rich and varied meat around. And not only is it delicious, it can also be a healthy and more nutritious...
Cover of Video Game Storytelling

Video Game Storytelling

What Every Developer Needs to Know about Narrative Techniques

by Evan Skolnick
Language: English
Release Date: December 2, 2014

UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
Cover of Make a 2D RPG in a Weekend

Make a 2D RPG in a Weekend

Second Edition: With RPG Maker MV

by Darrin Perez
Language: English
Release Date: December 19, 2015

Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken...
Cover of Game Theory

Game Theory

A Nontechnical Introduction to the Analysis of Strategy

by Roger A McCain
Language: English
Release Date: April 29, 2014

The objective of the third edition of Game Theory: A Nontechnical Introduction to the Analysis of Strategy is to introduce the ideas of game theory in a way that is approachable, intuitive, and interdisciplinary. Relying on the Karplus Learning Cycle, the book is intended to teach by example. Noncooperative...
Cover of Mafia Wars: The Experts Secrets Game and Strategy Guide
by Jay Watts
Language: English
Release Date: October 24, 2012

Mafia Wars is a real-time farm simulation game developed by Zynga, available as an application on Facebook. Start a crime family, run your mob businesses, take over the world. Join your friends and more than 25 million other players in Mafia Wars, the world's most popular crime game. Get ready...
Cover of Game Theory Evolving

Game Theory Evolving

A Problem-Centered Introduction to Modeling Strategic Interaction - Second Edition

by Herbert Gintis
Language: English
Release Date: January 26, 2009

Since its original publication in 2000, Game Theory Evolving has been considered the best textbook on evolutionary game theory. This completely revised and updated second edition of Game Theory Evolving contains new material and shows students how to apply game theory to model human behavior in ways...
Cover of Emerging Research and Trends in Gamification
by
Language: English
Release Date: August 7, 2015

Game design has shifted from the development of games for entertainment to the creation of games with a more meaningful purpose. Game principles and theories can be applied to interactive programs in a variety of fields and professions. Researchers continue to examine the many ways games can be applied...
Cover of The Game Maker's Companion
by Jacob Habgood, Nana Nielsen, Kevin Crossley
Language: English
Release Date: December 31, 2010

The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with...
Cover of Escape the Game: How to Make Puzzles and Escape Rooms
by Adam Clare
Language: English
Release Date: August 2, 2016

If you are thinking of opening an escape game or are wondering what goes on behind-the-scenes at an escape game this book is for you.Escape the Game addresses the most common questions that people have about designing, making, and running escape rooms.In the book you will discover:-How...
Cover of Learn Unity3D Programming with UnityScript

Learn Unity3D Programming with UnityScript

Unity's JavaScript for Beginners

by Janine Suvak
Language: English
Release Date: August 18, 2014

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop...
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