Interactivity, Game Creation, Design, Learning, and Innovation

7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Computer Hardware, Input-Output Equipment, General Computing
Big bigCover of Interactivity, Game Creation, Design, Learning, and Innovation

More books from Springer International Publishing

bigCover of the book Corner-Store Dreams and the 2008 Financial Crisis by
bigCover of the book 5-HT2A Receptors in the Central Nervous System by
bigCover of the book Interventional Therapies for Secondary and Essential Hypertension by
bigCover of the book Advances in Web-Based Learning – ICWL 2016 by
bigCover of the book Machine Learning and Intelligent Communications by
bigCover of the book Text Mining by
bigCover of the book Max Weber's Vision for Bureaucracy by
bigCover of the book Narration as Argument by
bigCover of the book E-Learning in the Middle East and North Africa (MENA) Region by
bigCover of the book Issue Voting and Party Competition by
bigCover of the book Multimedia and Network Information Systems by
bigCover of the book Delirium in Elderly Patients by
bigCover of the book Proper Generalized Decompositions by
bigCover of the book Colonial Justice and Decolonization in the High Court of Tanzania, 1920-1971 by
bigCover of the book Child and Family Well-Being and Homelessness by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy