Video Game Influences on Aggression, Cognition, and Attention

Nonfiction, Health & Well Being, Psychology, Developmental Psychology, Social & Cultural Studies, Social Science, Social Work
Cover of the book Video Game Influences on Aggression, Cognition, and Attention by , Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783319954950
Publisher: Springer International Publishing Publication: August 21, 2018
Imprint: Springer Language: English
Author:
ISBN: 9783319954950
Publisher: Springer International Publishing
Publication: August 21, 2018
Imprint: Springer
Language: English

This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis.  Chapters cover both positive and negative effects of video games on players’ behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions.

 

Key questions addressed include:

·         Do violent video games promote violence?

·         Does video game addiction exist?

·         Should parents limit children’s use of interactive media?

·         Do action video games promote visual attention?

·         Does sexist content in video games promote misogyny in real life?

·         Can video games slow the progress of dementia?

·         Are video games socially isolating?

Video Game Influences on Aggression, Cognition, and Attention is a must-have resource for researchers, clinicians and professionals as well as graduate students in developmental psychology, social work, educational policy and politics, criminology/criminal justice, child and school psychology, sociology, media law, and other related disciplines.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis.  Chapters cover both positive and negative effects of video games on players’ behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions.

 

Key questions addressed include:

·         Do violent video games promote violence?

·         Does video game addiction exist?

·         Should parents limit children’s use of interactive media?

·         Do action video games promote visual attention?

·         Does sexist content in video games promote misogyny in real life?

·         Can video games slow the progress of dementia?

·         Are video games socially isolating?

Video Game Influences on Aggression, Cognition, and Attention is a must-have resource for researchers, clinicians and professionals as well as graduate students in developmental psychology, social work, educational policy and politics, criminology/criminal justice, child and school psychology, sociology, media law, and other related disciplines.

More books from Springer International Publishing

Cover of the book The Bethesda System for Reporting Cervical Cytology by
Cover of the book Complex Networks IX by
Cover of the book Image and Graphics by
Cover of the book Children's Reading of Film and Visual Literacy in the Primary Curriculum by
Cover of the book Sediment Matters by
Cover of the book Deep Time Analysis by
Cover of the book Design Thinking for Innovation by
Cover of the book Sensors and Instrumentation, Aircraft/Aerospace and Energy Harvesting , Volume 8 by
Cover of the book Frictionless Markets by
Cover of the book Experiments on the Thermodynamics of Information Processing by
Cover of the book The Gendered Politics of the Korean Protestant Right by
Cover of the book Behaviour of Strontium in Plants and the Environment by
Cover of the book Groups and Markets by
Cover of the book Uncertainty in Economics by
Cover of the book A Richer Picture of Mathematics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy