Unity for Absolute Beginners

Nonfiction, Computers, Application Software, Multimedia, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book Unity for Absolute Beginners by Sue  Blackman, Jenny Wang, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Sue Blackman, Jenny Wang ISBN: 9781430267782
Publisher: Apress Publication: June 23, 2014
Imprint: Apress Language: English
Author: Sue Blackman, Jenny Wang
ISBN: 9781430267782
Publisher: Apress
Publication: June 23, 2014
Imprint: Apress
Language: English

Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment.

With Unity for Absolute Beginners you'll become familiar with the Unity editor, key concepts and functionality. You'll learn how to import, evaluate and manage resources. You'll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way.

Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment.

With Unity for Absolute Beginners you'll become familiar with the Unity editor, key concepts and functionality. You'll learn how to import, evaluate and manage resources. You'll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way.

Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment.

More books from Apress

Cover of the book Cyber-Physical Attack Recovery Procedures by Sue  Blackman, Jenny Wang
Cover of the book Cybersecurity for Hospitals and Healthcare Facilities by Sue  Blackman, Jenny Wang
Cover of the book Numerical Python by Sue  Blackman, Jenny Wang
Cover of the book Java EE 8 Recipes by Sue  Blackman, Jenny Wang
Cover of the book Pro Spring Boot 2 by Sue  Blackman, Jenny Wang
Cover of the book Extending SSIS with .NET Scripting by Sue  Blackman, Jenny Wang
Cover of the book Certified OpenStack Administrator Study Guide by Sue  Blackman, Jenny Wang
Cover of the book Veracity of Big Data by Sue  Blackman, Jenny Wang
Cover of the book SAP Flexible Real Estate Management by Sue  Blackman, Jenny Wang
Cover of the book Raspberry Pi for Arduino Users by Sue  Blackman, Jenny Wang
Cover of the book Pro Office for iPad by Sue  Blackman, Jenny Wang
Cover of the book Pro Asynchronous Programming with .NET by Sue  Blackman, Jenny Wang
Cover of the book Product Management Essentials by Sue  Blackman, Jenny Wang
Cover of the book Practical Enterprise Data Lake Insights by Sue  Blackman, Jenny Wang
Cover of the book Reinforcement Learning by Sue  Blackman, Jenny Wang
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy