Toward a Ludic Architecture" is a must-read for analyzing and designing play and games from an architectural standpoint. Such a contribution is particularly applicable in an era when games extend into physical designed space that is increasingly permeated by devices sensors and information networks allowing for rules and fictions to superimpose our everyday environments. Including a maze-like episodic and critical discussion of interweaving "play-grounds " "Toward a Ludic Architecture" is a playful look at the conceptual space of play and games.
Toward a Ludic Architecture" is a must-read for analyzing and designing play and games from an architectural standpoint. Such a contribution is particularly applicable in an era when games extend into physical designed space that is increasingly permeated by devices sensors and information networks allowing for rules and fictions to superimpose our everyday environments. Including a maze-like episodic and critical discussion of interweaving "play-grounds " "Toward a Ludic Architecture" is a playful look at the conceptual space of play and games.